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class | dsp::BallisticsFilter< SampleType > |
| A processor to apply standard attack / release ballistics to an input signal. More...
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class | dsp::DelayLine< SampleType, InterpolationType > |
| A delay line processor featuring several algorithms for the fractional delay calculation, block processing, and sample-by-sample processing useful when modulating the delay in real time or creating a standard delay effect with feedback. More...
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class | dsp::DryWetMixer< SampleType > |
| A processor to handle dry/wet mixing of two audio signals, where the wet signal may have additional latency. More...
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class | dsp::FIR::Filter< SampleType > |
| A processing class that can perform FIR filtering on an audio signal, in the time domain. More...
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struct | dsp::FIR::Coefficients< NumericType > |
| A set of coefficients for use in an FIRFilter object. More...
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class | dsp::FirstOrderTPTFilter< SampleType > |
| A first order filter class using the TPT (Topology-Preserving Transform) structure. More...
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struct | dsp::IIR::ArrayCoefficients< NumericType > |
| A set of coefficients for use in an Filter object. More...
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struct | dsp::IIR::Coefficients< NumericType > |
| A set of coefficients for use in an Filter object. More...
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class | dsp::IIR::Filter< SampleType > |
| A processing class that can perform IIR filtering on an audio signal, using the Transposed Direct Form II digital structure. More...
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class | dsp::LinkwitzRileyFilter< SampleType > |
| A filter class designed to perform multi-band separation using the TPT (Topology-Preserving Transform) structure. More...
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class | dsp::Oversampling< SampleType > |
| A processor that performs multi-channel oversampling. More...
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class | dsp::Panner< SampleType > |
| A processor to perform panning operations on stereo buffers. More...
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struct | dsp::ProcessSpec |
| This structure is passed into a DSP algorithm's prepare() method, and contains information about various aspects of the context in which it can expect to be called. More...
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struct | dsp::ProcessorState |
| This is a handy base class for the state of a processor (such as parameter values) which is typically shared among several processors. More...
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struct | dsp::ProcessContextReplacing< ContextSampleType > |
| Contains context information that is passed into an algorithm's process method. More...
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struct | dsp::ProcessContextNonReplacing< ContextSampleType > |
| Contains context information that is passed into an algorithm's process method. More...
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class | dsp::ProcessorChain< Processors > |
| This variadically-templated class lets you join together any number of processor classes into a single processor which will call process() on them all in sequence. More...
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struct | dsp::ProcessorDuplicator< MonoProcessorType, StateType > |
| Converts a mono processor class into a multi-channel version by duplicating it and applying multichannel buffers across an array of instances. More...
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struct | dsp::ProcessorBase |
| Acts as a polymorphic base class for processors. More...
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struct | dsp::ProcessorWrapper< ProcessorType > |
| Wraps an instance of a given processor class, and exposes it through the ProcessorBase interface. More...
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class | dsp::StateVariableFilter::Filter< SampleType > |
| An IIR filter that can perform low, band and high-pass filtering on an audio signal, with 12 dB of attenuation per octave, using a TPT structure, designed for fast modulation (see Vadim Zavalishin's documentation about TPT structures for more information). More...
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struct | dsp::StateVariableFilter::Parameters< NumericType > |
| Structure used for the state variable filter parameters. More...
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class | dsp::StateVariableTPTFilter< SampleType > |
| An IIR filter that can perform low, band and high-pass filtering on an audio signal, with 12 dB of attenuation per octave, using a TPT structure, designed for fast modulation (see Vadim Zavalishin's documentation about TPT structures for more information). More...
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