Loading...
Searching...
No Matches
juce::MouseInputSource Class Referencefinal

Detailed Description

Represents a linear source of mouse events from a mouse device or individual finger in a multi-touch environment.

Each MouseEvent object contains a reference to the MouseInputSource that generated it. In an environment with a single mouse for input, all events will come from the same source, but in a multi-touch system, there may be multiple MouseInputSource objects active, each representing a stream of events coming from a particular finger.

Events coming from a single MouseInputSource are always sent in a fixed and predictable order: a mouseMove will never be called without a mouseEnter having been sent beforehand, the only events that can happen between a mouseDown and its corresponding mouseUp are mouseDrags, etc. When there are multiple touches arriving from multiple MouseInputSources, their event streams may arrive in an interleaved order, so you should use the getIndex() method to find out which finger each event came from.

See also
MouseEvent

Public Types

enum  InputSourceType { mouse , touch , pen }
 Possible mouse input sources. More...

Public Member Functions

 MouseInputSource (const MouseInputSource &) noexcept
MouseInputSourceoperator= (const MouseInputSource &) noexcept
 ~MouseInputSource () noexcept
bool operator== (const MouseInputSource &other) const noexcept
bool operator!= (const MouseInputSource &other) const noexcept
MouseInputSource::InputSourceType getType () const noexcept
 Returns the type of input source that this object represents.
bool isMouse () const noexcept
 Returns true if this object represents a normal desk-based mouse device.
bool isTouch () const noexcept
 Returns true if this object represents a source of touch events.
bool isPen () const noexcept
 Returns true if this object represents a pen device.
bool canHover () const noexcept
 Returns true if this source has an on-screen pointer that can hover over items without clicking them.
bool hasMouseWheel () const noexcept
 Returns true if this source may have a scroll wheel.
int getIndex () const noexcept
 Returns this source's index in the global list of possible sources.
bool isDragging () const noexcept
 Returns true if this device is currently being pressed.
Point< float > getScreenPosition () const noexcept
 Returns the last-known screen position of this source.
Point< float > getRawScreenPosition () const noexcept
 Returns the last-known screen position of this source without any scaling applied.
ModifierKeys getCurrentModifiers () const noexcept
 Returns a set of modifiers that indicate which buttons are currently held down on this device.
float getCurrentPressure () const noexcept
 Returns the device's current touch or pen pressure.
float getCurrentOrientation () const noexcept
 Returns the device's current orientation in radians.
float getCurrentRotation () const noexcept
 Returns the device's current rotation.
float getCurrentTilt (bool tiltX) const noexcept
 Returns the angle of tilt of the pointer in a range of -1.0 to 1.0 either in the x- or y-axis.
bool isPressureValid () const noexcept
 Returns true if the current pressure value is meaningful.
bool isOrientationValid () const noexcept
 Returns true if the current orientation value is meaningful.
bool isRotationValid () const noexcept
 Returns true if the current rotation value is meaningful.
bool isTiltValid (bool tiltX) const noexcept
 Returns true if the current tilt value (either x- or y-axis) is meaningful.
ComponentgetComponentUnderMouse () const
 Returns the component that was last known to be under this pointer.
void triggerFakeMove () const
 Tells the device to dispatch a mouse-move or mouse-drag event.
int getNumberOfMultipleClicks () const noexcept
 Returns the number of clicks that should be counted as belonging to the current mouse event.
Time getLastMouseDownTime () const noexcept
 Returns the time at which the last mouse-down occurred.
Point< float > getLastMouseDownPosition () const noexcept
 Returns the screen position at which the last mouse-down occurred.
bool isLongPressOrDrag () const noexcept
 Returns true if this input source represents a long-press or drag interaction i.e.
bool hasMovedSignificantlySincePressed () const noexcept
 Returns true if this input source has been dragged more than a couple of pixels from the place it was pressed.
bool hasMouseCursor () const noexcept
 Returns true if this input source uses a visible mouse cursor.
void showMouseCursor (const MouseCursor &cursor)
 Changes the mouse cursor, (if there is one).
void hideCursor ()
 Hides the mouse cursor (if there is one).
void revealCursor ()
 Un-hides the mouse cursor if it was hidden by hideCursor().
void forceMouseCursorUpdate ()
 Forces an update of the mouse cursor for whatever component it's currently over.
bool canDoUnboundedMovement () const noexcept
 Returns true if this mouse can be moved indefinitely in any direction without running out of space.
void enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen=false) const
 Allows the mouse to move beyond the edges of the screen.
bool isUnboundedMouseMovementEnabled () const
 Returns true if this source is currently in "unbounded" mode.
void setScreenPosition (Point< float > newPosition)
 Attempts to set this mouse pointer's screen position.

Static Public Attributes

static constexpr float defaultPressure = 0.0f
 A default value for pressure, which is used when a device doesn't support it, or for mouse-moves, mouse-ups, etc.
static constexpr float defaultOrientation = 0.0f
 A default value for orientation, which is used when a device doesn't support it.
static constexpr float defaultRotation = 0.0f
 A default value for rotation, which is used when a device doesn't support it.
static constexpr float defaultTiltX = 0.0f
 Default values for tilt, which are used when a device doesn't support it.
static constexpr float defaultTiltY = 0.0f
static const float invalidPressure
 A default value for pressure, which is used when a device doesn't support it.
static const float invalidOrientation
 A default value for orientation, which is used when a device doesn't support it.
static const float invalidRotation
 A default value for rotation, which is used when a device doesn't support it.
static const float invalidTiltX
 Default values for tilt, which are used when a device doesn't support it.
static const float invalidTiltY
static const Point< float > offscreenMousePos
 An offscreen mouse position used when triggering mouse exits where we don't want to move the cursor over an existing component.

Member Enums

◆ InputSourceType

Possible mouse input sources.

Enumerator
mouse 
touch 
pen 

Constructors and Destructors

◆ MouseInputSource()

juce::MouseInputSource::MouseInputSource ( const MouseInputSource & )
noexcept

◆ ~MouseInputSource()

juce::MouseInputSource::~MouseInputSource ( )
noexcept

Member Functions

◆ operator=()

MouseInputSource & juce::MouseInputSource::operator= ( const MouseInputSource & )
noexcept

References MouseInputSource().

◆ operator==()

bool juce::MouseInputSource::operator== ( const MouseInputSource & other) const
noexcept

References MouseInputSource().

◆ operator!=()

bool juce::MouseInputSource::operator!= ( const MouseInputSource & other) const
noexcept

References MouseInputSource().

◆ getType()

MouseInputSource::InputSourceType juce::MouseInputSource::getType ( ) const
noexcept

Returns the type of input source that this object represents.

◆ isMouse()

bool juce::MouseInputSource::isMouse ( ) const
noexcept

Returns true if this object represents a normal desk-based mouse device.

References isMouse().

Referenced by isMouse().

◆ isTouch()

bool juce::MouseInputSource::isTouch ( ) const
noexcept

Returns true if this object represents a source of touch events.

References isTouch().

Referenced by isTouch().

◆ isPen()

bool juce::MouseInputSource::isPen ( ) const
noexcept

Returns true if this object represents a pen device.

References isPen().

Referenced by isPen().

◆ canHover()

bool juce::MouseInputSource::canHover ( ) const
noexcept

Returns true if this source has an on-screen pointer that can hover over items without clicking them.

References canHover().

Referenced by canHover().

◆ hasMouseWheel()

bool juce::MouseInputSource::hasMouseWheel ( ) const
noexcept

Returns true if this source may have a scroll wheel.

References hasMouseWheel().

Referenced by hasMouseWheel().

◆ getIndex()

int juce::MouseInputSource::getIndex ( ) const
noexcept

Returns this source's index in the global list of possible sources.

If the system only has a single mouse, there will only be a single MouseInputSource with an index of 0.

If the system supports multi-touch input, then the index will represent a finger number, starting from 0. When the first touch event begins, it will have finger number 0, and then if a second touch happens while the first is still down, it will have index 1, etc.

References getIndex().

Referenced by getIndex().

◆ isDragging()

bool juce::MouseInputSource::isDragging ( ) const
noexcept

Returns true if this device is currently being pressed.

References isDragging().

Referenced by isDragging().

◆ getScreenPosition()

Point< float > juce::MouseInputSource::getScreenPosition ( ) const
noexcept

Returns the last-known screen position of this source.

References getScreenPosition().

Referenced by getScreenPosition().

◆ getRawScreenPosition()

Point< float > juce::MouseInputSource::getRawScreenPosition ( ) const
noexcept

Returns the last-known screen position of this source without any scaling applied.

References getRawScreenPosition().

Referenced by getRawScreenPosition().

◆ getCurrentModifiers()

ModifierKeys juce::MouseInputSource::getCurrentModifiers ( ) const
noexcept

Returns a set of modifiers that indicate which buttons are currently held down on this device.

References getCurrentModifiers().

Referenced by getCurrentModifiers().

◆ getCurrentPressure()

float juce::MouseInputSource::getCurrentPressure ( ) const
noexcept

Returns the device's current touch or pen pressure.

The range is 0 (soft) to 1 (hard). If the input device doesn't provide any pressure data, it may return a negative value here, or 0.0 or 1.0, depending on the platform.

References getCurrentPressure().

Referenced by getCurrentPressure().

◆ getCurrentOrientation()

float juce::MouseInputSource::getCurrentOrientation ( ) const
noexcept

Returns the device's current orientation in radians.

0 indicates a touch pointer aligned with the x-axis and pointing from left to right; increasing values indicate rotation in the clockwise direction. Only reported by a touch pointer.

References getCurrentOrientation().

Referenced by getCurrentOrientation().

◆ getCurrentRotation()

float juce::MouseInputSource::getCurrentRotation ( ) const
noexcept

Returns the device's current rotation.

Indicates the clockwise rotation, or twist, of the pointer in radians. The default is 0. Only reported by a pen pointer.

References getCurrentRotation().

Referenced by getCurrentRotation().

◆ getCurrentTilt()

float juce::MouseInputSource::getCurrentTilt ( bool tiltX) const
noexcept

Returns the angle of tilt of the pointer in a range of -1.0 to 1.0 either in the x- or y-axis.

The default is 0. If x-axis, a positive value indicates a tilt to the right and if y-axis, a positive value indicates a tilt toward the user. Only reported by a pen pointer.

References getCurrentTilt().

Referenced by getCurrentTilt().

◆ isPressureValid()

bool juce::MouseInputSource::isPressureValid ( ) const
noexcept

Returns true if the current pressure value is meaningful.

References isPressureValid().

Referenced by isPressureValid().

◆ isOrientationValid()

bool juce::MouseInputSource::isOrientationValid ( ) const
noexcept

Returns true if the current orientation value is meaningful.

References isOrientationValid().

Referenced by isOrientationValid().

◆ isRotationValid()

bool juce::MouseInputSource::isRotationValid ( ) const
noexcept

Returns true if the current rotation value is meaningful.

References isRotationValid().

Referenced by isRotationValid().

◆ isTiltValid()

bool juce::MouseInputSource::isTiltValid ( bool tiltX) const
noexcept

Returns true if the current tilt value (either x- or y-axis) is meaningful.

References isTiltValid().

Referenced by isTiltValid().

◆ getComponentUnderMouse()

Component * juce::MouseInputSource::getComponentUnderMouse ( ) const

Returns the component that was last known to be under this pointer.

References getComponentUnderMouse().

Referenced by getComponentUnderMouse().

◆ triggerFakeMove()

void juce::MouseInputSource::triggerFakeMove ( ) const

Tells the device to dispatch a mouse-move or mouse-drag event.

This is asynchronous - the event will occur on the message thread.

References triggerFakeMove().

Referenced by triggerFakeMove().

◆ getNumberOfMultipleClicks()

int juce::MouseInputSource::getNumberOfMultipleClicks ( ) const
noexcept

Returns the number of clicks that should be counted as belonging to the current mouse event.

So the mouse is currently down and it's the second click of a double-click, this will return 2.

References getNumberOfMultipleClicks().

Referenced by getNumberOfMultipleClicks().

◆ getLastMouseDownTime()

Time juce::MouseInputSource::getLastMouseDownTime ( ) const
noexcept

Returns the time at which the last mouse-down occurred.

References getLastMouseDownTime().

Referenced by getLastMouseDownTime().

◆ getLastMouseDownPosition()

Point< float > juce::MouseInputSource::getLastMouseDownPosition ( ) const
noexcept

Returns the screen position at which the last mouse-down occurred.

References getLastMouseDownPosition().

Referenced by getLastMouseDownPosition().

◆ isLongPressOrDrag()

bool juce::MouseInputSource::isLongPressOrDrag ( ) const
noexcept

Returns true if this input source represents a long-press or drag interaction i.e.

it has been held down for a significant amount of time or it has been dragged more than a couple of pixels from the place it was pressed.

References isLongPressOrDrag().

Referenced by isLongPressOrDrag().

◆ hasMovedSignificantlySincePressed()

bool juce::MouseInputSource::hasMovedSignificantlySincePressed ( ) const
noexcept

Returns true if this input source has been dragged more than a couple of pixels from the place it was pressed.

References hasMovedSignificantlySincePressed().

Referenced by hasMovedSignificantlySincePressed().

◆ hasMouseCursor()

bool juce::MouseInputSource::hasMouseCursor ( ) const
noexcept

Returns true if this input source uses a visible mouse cursor.

References hasMouseCursor().

Referenced by hasMouseCursor().

◆ showMouseCursor()

void juce::MouseInputSource::showMouseCursor ( const MouseCursor & cursor)

Changes the mouse cursor, (if there is one).

References showMouseCursor().

Referenced by showMouseCursor().

◆ hideCursor()

void juce::MouseInputSource::hideCursor ( )

Hides the mouse cursor (if there is one).

References hideCursor().

Referenced by hideCursor().

◆ revealCursor()

void juce::MouseInputSource::revealCursor ( )

Un-hides the mouse cursor if it was hidden by hideCursor().

References revealCursor().

Referenced by revealCursor().

◆ forceMouseCursorUpdate()

void juce::MouseInputSource::forceMouseCursorUpdate ( )

Forces an update of the mouse cursor for whatever component it's currently over.

References forceMouseCursorUpdate().

Referenced by forceMouseCursorUpdate().

◆ canDoUnboundedMovement()

bool juce::MouseInputSource::canDoUnboundedMovement ( ) const
noexcept

Returns true if this mouse can be moved indefinitely in any direction without running out of space.

References canDoUnboundedMovement().

Referenced by canDoUnboundedMovement().

◆ enableUnboundedMouseMovement()

void juce::MouseInputSource::enableUnboundedMouseMovement ( bool isEnabled,
bool keepCursorVisibleUntilOffscreen = false ) const

Allows the mouse to move beyond the edges of the screen.

Calling this method when the mouse button is currently pressed will remove the cursor from the screen and allow the mouse to (seem to) move beyond the edges of the screen.

This means that the coordinates returned to mouseDrag() will be unbounded, and this can be used for things like custom slider controls or dragging objects around, where movement would be otherwise be limited by the mouse hitting the edges of the screen.

The unbounded mode is automatically turned off when the mouse button is released, or it can be turned off explicitly by calling this method again.

Parameters
isEnabledwhether to turn this mode on or off
keepCursorVisibleUntilOffscreenif set to false, the cursor will immediately be hidden; if true, it will only be hidden when it is moved beyond the edge of the screen

References enableUnboundedMouseMovement().

Referenced by enableUnboundedMouseMovement().

◆ isUnboundedMouseMovementEnabled()

bool juce::MouseInputSource::isUnboundedMouseMovementEnabled ( ) const

Returns true if this source is currently in "unbounded" mode.

References isUnboundedMouseMovementEnabled().

Referenced by isUnboundedMouseMovementEnabled().

◆ setScreenPosition()

void juce::MouseInputSource::setScreenPosition ( Point< float > newPosition)

Attempts to set this mouse pointer's screen position.

References setScreenPosition().

Referenced by setScreenPosition().

Member Data Documentation

◆ defaultPressure

float juce::MouseInputSource::defaultPressure = 0.0f
staticconstexpr

A default value for pressure, which is used when a device doesn't support it, or for mouse-moves, mouse-ups, etc.

◆ defaultOrientation

float juce::MouseInputSource::defaultOrientation = 0.0f
staticconstexpr

A default value for orientation, which is used when a device doesn't support it.

◆ defaultRotation

float juce::MouseInputSource::defaultRotation = 0.0f
staticconstexpr

A default value for rotation, which is used when a device doesn't support it.

◆ defaultTiltX

float juce::MouseInputSource::defaultTiltX = 0.0f
staticconstexpr

Default values for tilt, which are used when a device doesn't support it.

◆ defaultTiltY

float juce::MouseInputSource::defaultTiltY = 0.0f
staticconstexpr

◆ invalidPressure

const float juce::MouseInputSource::invalidPressure
static

A default value for pressure, which is used when a device doesn't support it.

This is a valid value, returning true when calling isPressureValid() hence the deprecation. Use defaultPressure instead.

◆ invalidOrientation

const float juce::MouseInputSource::invalidOrientation
static

A default value for orientation, which is used when a device doesn't support it.

This is a valid value, returning true when calling isOrientationValid() hence the deprecation. Use defaultOrientation instead.

◆ invalidRotation

const float juce::MouseInputSource::invalidRotation
static

A default value for rotation, which is used when a device doesn't support it.

This is a valid value, returning true when calling isRotationValid() hence the deprecation. Use defaultRotation instead.

◆ invalidTiltX

const float juce::MouseInputSource::invalidTiltX
static

Default values for tilt, which are used when a device doesn't support it.

These are valid values, returning true when calling isTiltValid() hence the deprecation. Use defaultTiltX and defaultTiltY instead.

◆ invalidTiltY

const float juce::MouseInputSource::invalidTiltY
static

◆ offscreenMousePos

const Point<float> juce::MouseInputSource::offscreenMousePos
static

An offscreen mouse position used when triggering mouse exits where we don't want to move the cursor over an existing component.

linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram