Classes | Macros | Typedefs | Enumerations | Functions

Detailed Description

Classes

struct  UnityAudioSpatializerData
 
struct  UnityAudioAmbisonicData
 
struct  UnityAudioEffectState
 
struct  UnityAudioParameterDefinition
 
struct  UnityAudioEffectDefinition
 

Macros

#define UNITY_AUDIO_PLUGIN_API_VERSION   0x010401
 
#define UNITY_INTERFACE_API
 
#define UNITY_INTERFACE_EXPORT   __attribute__ ((visibility("default")))
 

Typedefs

typedef int(UNITY_INTERFACE_APIreleaseCallback) (UnityAudioEffectState *state)
 
typedef int(UNITY_INTERFACE_APIresetCallback) (UnityAudioEffectState *state)
 
typedef int(UNITY_INTERFACE_APIprocessCallback) (UnityAudioEffectState *state, float *inBuffer, float *outBuffer, unsigned int bufferSize, int numInChannels, int numOutChannels)
 
typedef int(UNITY_INTERFACE_APIsetPositionCallback) (UnityAudioEffectState *state, unsigned int pos)
 
typedef int(UNITY_INTERFACE_APIsetFloatParameterCallback) (UnityAudioEffectState *state, int index, float value)
 
typedef int(UNITY_INTERFACE_APIgetFloatParameterCallback) (UnityAudioEffectState *state, int index, float *value, char *valuestr)
 
typedef int(UNITY_INTERFACE_APIgetFloatBufferCallback) (UnityAudioEffectState *state, const char *name, float *buffer, int numsamples)
 
typedef int(UNITY_INTERFACE_APIdistanceAttenuationCallback) (UnityAudioEffectState *state, float distanceIn, float attenuationIn, float *attenuationOut)
 
typedef void(UNITY_INTERFACE_APIrenderCallback) (int eventId)
 

Enumerations

enum  UnityAudioEffectDefinitionFlags { isSideChainTarget = 1, isSpatializer = 2, isAmbisonicDecoder = 4, appliesDistanceAttenuation = 8 }
 
enum  UnityAudioEffectStateFlags { stateIsPlaying = 1, stateIsPaused = 2, stateIsMuted = 8, statIsSideChainTarget = 16 }
 
enum  UnityEventModifiers {
  shift = 1, control = 2, alt = 4, command = 8,
  numeric = 16, capsLock = 32, functionKey = 64
}
 

Functions

typedef int (UNITY_INTERFACE_API *createCallback)(UnityAudioEffectState *state)
 
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API UnityGetAudioEffectDefinitions (UnityAudioEffectDefinition ***definitionsPtr)
 
UNITY_INTERFACE_EXPORT renderCallback UNITY_INTERFACE_API getRenderCallback ()
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityInitialiseTexture (int id, void *textureHandle, int w, int h)
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseDown (int id, float x, float y, UnityEventModifiers mods, int button)
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseDrag (int id, float x, float y, UnityEventModifiers mods, int button)
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseUp (int id, float x, float y, UnityEventModifiers mods)
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityKeyEvent (int id, int code, UnityEventModifiers mods, const char *name)
 
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unitySetScreenBounds (int id, float x, float y, float w, float h)
 

Macro Definition Documentation

◆ UNITY_AUDIO_PLUGIN_API_VERSION

#define UNITY_AUDIO_PLUGIN_API_VERSION   0x010401

◆ UNITY_INTERFACE_API

#define UNITY_INTERFACE_API

◆ UNITY_INTERFACE_EXPORT

#define UNITY_INTERFACE_EXPORT   __attribute__ ((visibility("default")))

Typedef Documentation

◆ releaseCallback

typedef int(UNITY_INTERFACE_API * releaseCallback) (UnityAudioEffectState *state)

◆ resetCallback

typedef int(UNITY_INTERFACE_API * resetCallback) (UnityAudioEffectState *state)

◆ processCallback

typedef int(UNITY_INTERFACE_API * processCallback) (UnityAudioEffectState *state, float *inBuffer, float *outBuffer, unsigned int bufferSize, int numInChannels, int numOutChannels)

◆ setPositionCallback

typedef int(UNITY_INTERFACE_API * setPositionCallback) (UnityAudioEffectState *state, unsigned int pos)

◆ setFloatParameterCallback

typedef int(UNITY_INTERFACE_API * setFloatParameterCallback) (UnityAudioEffectState *state, int index, float value)

◆ getFloatParameterCallback

typedef int(UNITY_INTERFACE_API * getFloatParameterCallback) (UnityAudioEffectState *state, int index, float *value, char *valuestr)

◆ getFloatBufferCallback

typedef int(UNITY_INTERFACE_API * getFloatBufferCallback) (UnityAudioEffectState *state, const char *name, float *buffer, int numsamples)

◆ distanceAttenuationCallback

typedef int(UNITY_INTERFACE_API * distanceAttenuationCallback) (UnityAudioEffectState *state, float distanceIn, float attenuationIn, float *attenuationOut)

◆ renderCallback

typedef void(UNITY_INTERFACE_API * renderCallback) (int eventId)

Enumeration Type Documentation

◆ UnityAudioEffectDefinitionFlags

Enumerator
isSideChainTarget 
isSpatializer 
isAmbisonicDecoder 
appliesDistanceAttenuation 

◆ UnityAudioEffectStateFlags

Enumerator
stateIsPlaying 
stateIsPaused 
stateIsMuted 
statIsSideChainTarget 

◆ UnityEventModifiers

Enumerator
shift 
control 
alt 
command 
numeric 
capsLock 
functionKey 

Function Documentation

◆ int()

typedef int ( UNITY_INTERFACE_API createCallback)

◆ UnityGetAudioEffectDefinitions()

UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API UnityGetAudioEffectDefinitions ( UnityAudioEffectDefinition ***  definitionsPtr)

◆ getRenderCallback()

◆ unityInitialiseTexture()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityInitialiseTexture ( int  id,
void *  textureHandle,
int  w,
int  h 
)

◆ unityMouseDown()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseDown ( int  id,
float  x,
float  y,
UnityEventModifiers  mods,
int  button 
)

◆ unityMouseDrag()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseDrag ( int  id,
float  x,
float  y,
UnityEventModifiers  mods,
int  button 
)

◆ unityMouseUp()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityMouseUp ( int  id,
float  x,
float  y,
UnityEventModifiers  mods 
)

◆ unityKeyEvent()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unityKeyEvent ( int  id,
int  code,
UnityEventModifiers  mods,
const char *  name 
)

◆ unitySetScreenBounds()

UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API unitySetScreenBounds ( int  id,
float  x,
float  y,
float  w,
float  h 
)