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| ImagePixelData (Image::PixelFormat, int width, int height) |
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| ~ImagePixelData () override |
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virtual std::unique_ptr< LowLevelGraphicsContext > | createLowLevelContext ()=0 |
| Creates a context that will draw into this image.
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virtual Ptr | clone ()=0 |
| Creates a copy of this image.
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virtual std::unique_ptr< ImageType > | createType () const =0 |
| Creates an instance of the type of this image.
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virtual BackupExtensions * | getBackupExtensions () |
| Returns a raw pointer to an instance of ImagePixelDataBackupExtensions if this ImagePixelData provides this extension, or nullptr otherwise.
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virtual const BackupExtensions * | getBackupExtensions () const |
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virtual void | initialiseBitmapData (Image::BitmapData &, int x, int y, Image::BitmapData::ReadWriteMode)=0 |
| Initialises a BitmapData object.
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virtual int | getSharedCount () const noexcept |
| Returns the number of Image objects which are currently referring to the same internal shared image data.
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virtual void | applyGaussianBlurEffectInArea (Rectangle< int > bounds, float radius) |
| Applies a native blur effect to this image, if available.
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void | applyGaussianBlurEffect (float radius) |
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virtual void | applySingleChannelBoxBlurEffectInArea (Rectangle< int > bounds, int radius) |
| Applies a native blur effect to this image, if available.
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void | applySingleChannelBoxBlurEffect (int radius) |
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virtual void | multiplyAllAlphasInArea (Rectangle< int > bounds, float amount) |
| Multiples all alpha-channel values in the image by the specified amount.
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void | multiplyAllAlphas (float amount) |
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virtual void | desaturateInArea (Rectangle< int > bounds) |
| Changes all the colours to be shades of grey, based on their current luminosity.
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void | desaturate () |
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void | sendDataChangeMessage () |
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virtual NativeExtensions | getNativeExtensions () |
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void | incReferenceCount () noexcept |
| Increments the object's reference count.
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void | decReferenceCount () noexcept |
| Decreases the object's reference count.
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bool | decReferenceCountWithoutDeleting () noexcept |
| Decreases the object's reference count.
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int | getReferenceCount () const noexcept |
| Returns the object's current reference count.
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This is a base class for holding image data in implementation-specific ways.
You may never need to use this class directly - it's used internally by the Image class to store the actual image data. To access pixel data directly, you should use Image::BitmapData rather than this class.
ImagePixelData objects are created indirectly, by subclasses of ImageType.
- See also
- Image, ImageType
virtual void ImagePixelData::applyGaussianBlurEffectInArea |
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Rectangle< int > | bounds, |
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float | radius ) |
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Applies a native blur effect to this image, if available.
This blur applies to all channels of the input image. It may be more expensive to calculate than a box blur, but should produce higher-quality results.
The default implementation will modify the image pixel-by-pixel on the CPU, which will be slow. Native image types may provide optimised implementations.
virtual void ImagePixelData::applySingleChannelBoxBlurEffectInArea |
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Rectangle< int > | bounds, |
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int | radius ) |
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Applies a native blur effect to this image, if available.
This is intended for blurring single-channel images, which is useful when rendering drop shadows. This is implemented as several box-blurs in series. The results should be visually similar to a Gaussian blur, but less accurate.
The default implementation will modify the image pixel-by-pixel on the CPU, which will be slow. Native image types may provide optimised implementations.