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ProgressBar::LookAndFeelMethods Struct Referenceabstract

This abstract base class is implemented by LookAndFeel classes. More...

#include <juce_ProgressBar.h>

Inheritance diagram for ProgressBar::LookAndFeelMethods:

Public Member Functions

virtual ~LookAndFeelMethods ()=default
 
virtual void drawProgressBar (Graphics &, ProgressBar &, int width, int height, double progress, const String &textToShow)=0
 Draws a progress bar.
 
virtual bool isProgressBarOpaque (ProgressBar &)=0
 
virtual Style getDefaultProgressBarStyle (const ProgressBar &)=0
 Returns the default style a progress bar should use if one hasn't been set.
 

Detailed Description

This abstract base class is implemented by LookAndFeel classes.

Constructor & Destructor Documentation

◆ ~LookAndFeelMethods()

virtual ProgressBar::LookAndFeelMethods::~LookAndFeelMethods ( )
virtualdefault

Member Function Documentation

◆ drawProgressBar()

virtual void ProgressBar::LookAndFeelMethods::drawProgressBar ( Graphics & ,
ProgressBar & ,
int width,
int height,
double progress,
const String & textToShow )
pure virtual

Draws a progress bar.

If the progress value is less than 0 or greater than 1.0, this should draw a spinning bar that fills the whole space (i.e. to say that the app is still busy but the progress isn't known). It can use the current time as a basis for playing an animation.

To determine which style of progress-bar to draw call getResolvedStyle().

(Used by progress bars in AlertWindow).

See also
getResolvedStyle

Implemented in LookAndFeel_V1, LookAndFeel_V2, and LookAndFeel_V4.

◆ isProgressBarOpaque()

virtual bool ProgressBar::LookAndFeelMethods::isProgressBarOpaque ( ProgressBar & )
pure virtual

Implemented in LookAndFeel_V2, and LookAndFeel_V4.

◆ getDefaultProgressBarStyle()

virtual Style ProgressBar::LookAndFeelMethods::getDefaultProgressBarStyle ( const ProgressBar & )
pure virtual

Returns the default style a progress bar should use if one hasn't been set.

See also
setStyle, getResolvedStyle

Implemented in LookAndFeel_V2, and LookAndFeel_V4.


The documentation for this struct was generated from the following file:
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