This abstract base class is implemented by LookAndFeel classes. More...
#include <juce_ProgressBar.h>
Public Member Functions | |
virtual | ~LookAndFeelMethods ()=default |
virtual void | drawProgressBar (Graphics &, ProgressBar &, int width, int height, double progress, const String &textToShow)=0 |
Draws a progress bar. | |
virtual bool | isProgressBarOpaque (ProgressBar &)=0 |
virtual Style | getDefaultProgressBarStyle (const ProgressBar &)=0 |
Returns the default style a progress bar should use if one hasn't been set. | |
This abstract base class is implemented by LookAndFeel classes.
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virtualdefault |
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pure virtual |
Draws a progress bar.
If the progress value is less than 0 or greater than 1.0, this should draw a spinning bar that fills the whole space (i.e. to say that the app is still busy but the progress isn't known). It can use the current time as a basis for playing an animation.
To determine which style of progress-bar to draw call getResolvedStyle().
(Used by progress bars in AlertWindow).
Implemented in LookAndFeel_V1, LookAndFeel_V2, and LookAndFeel_V4.
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pure virtual |
Implemented in LookAndFeel_V2, and LookAndFeel_V4.
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pure virtual |
Returns the default style a progress bar should use if one hasn't been set.
Implemented in LookAndFeel_V2, and LookAndFeel_V4.