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PixelARGB Class Reference

Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing operations with it. More...

#include <juce_PixelFormats.h>

Public Types

enum  { indexA = 3 , indexR = 0 , indexG = 1 , indexB = 2 }
 The indexes of the different components in the byte layout of this type of colour. More...
 

Public Member Functions

 PixelARGB () noexcept=default
 Creates a pixel without defining its colour.
 
 PixelARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
 
forcedinline uint32 getNativeARGB () const noexcept
 Returns a uint32 which represents the pixel in a platform dependent format.
 
forcedinline uint32 getInARGBMaskOrder () const noexcept
 Returns a uint32 which will be in argb order as if constructed with the following mask operation ((alpha << 24) | (red << 16) | (green << 8) | blue).
 
uint32 getInARGBMemoryOrder () const noexcept
 Returns a uint32 which when written to memory, will be in the order a, r, g, b.
 
forcedinline uint32 getEvenBytes () const noexcept
 Return channels with an even index and insert zero bytes between them.
 
forcedinline uint32 getOddBytes () const noexcept
 Return channels with an odd index and insert zero bytes between them.
 
forcedinline uint8 getAlpha () const noexcept
 
forcedinline uint8 getRed () const noexcept
 
forcedinline uint8 getGreen () const noexcept
 
forcedinline uint8 getBlue () const noexcept
 
template<class Pixel >
forcedinline void set (const Pixel &src) noexcept
 Copies another pixel colour over this one.
 
void setARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
 Sets the pixel's colour from individual components.
 
template<class Pixel >
forcedinline void blend (const Pixel &src) noexcept
 Blends another pixel onto this one.
 
forcedinline void blend (PixelRGB src) noexcept
 Blends another pixel onto this one.
 
template<class Pixel >
forcedinline void blend (const Pixel &src, uint32 extraAlpha) noexcept
 Blends another pixel onto this one, applying an extra multiplier to its opacity.
 
template<class Pixel >
forcedinline void tween (const Pixel &src, uint32 amount) noexcept
 Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount.
 
forcedinline void setAlpha (uint8 newAlpha) noexcept
 Replaces the colour's alpha value with another one.
 
forcedinline void multiplyAlpha (int multiplier) noexcept
 Multiplies the colour's alpha value with another one.
 
forcedinline void multiplyAlpha (float multiplier) noexcept
 
PixelARGB getUnpremultiplied () const noexcept
 
forcedinline void premultiply () noexcept
 Premultiplies the pixel's RGB values by its alpha.
 
forcedinline void unpremultiply () noexcept
 Unpremultiplies the pixel's RGB values.
 
forcedinline void desaturate () noexcept
 

Detailed Description

Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing operations with it.

This is used internally by the imaging classes.

See also
PixelRGB

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

The indexes of the different components in the byte layout of this type of colour.

Enumerator
indexA 
indexR 
indexG 
indexB 

Constructor & Destructor Documentation

◆ PixelARGB() [1/2]

PixelARGB::PixelARGB ( )
defaultnoexcept

Creates a pixel without defining its colour.

◆ PixelARGB() [2/2]

PixelARGB::PixelARGB ( uint8 a,
uint8 r,
uint8 g,
uint8 b )
noexcept

Member Function Documentation

◆ getNativeARGB()

forcedinline uint32 PixelARGB::getNativeARGB ( ) const
noexcept

Returns a uint32 which represents the pixel in a platform dependent format.

◆ getInARGBMaskOrder()

forcedinline uint32 PixelARGB::getInARGBMaskOrder ( ) const
noexcept

Returns a uint32 which will be in argb order as if constructed with the following mask operation ((alpha << 24) | (red << 16) | (green << 8) | blue).

◆ getInARGBMemoryOrder()

uint32 PixelARGB::getInARGBMemoryOrder ( ) const
noexcept

Returns a uint32 which when written to memory, will be in the order a, r, g, b.

In other words, if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b

◆ getEvenBytes()

forcedinline uint32 PixelARGB::getEvenBytes ( ) const
noexcept

Return channels with an even index and insert zero bytes between them.

This is useful for blending operations. The exact channels which are returned is platform dependent.

◆ getOddBytes()

forcedinline uint32 PixelARGB::getOddBytes ( ) const
noexcept

Return channels with an odd index and insert zero bytes between them.

This is useful for blending operations. The exact channels which are returned is platform dependent.

◆ getAlpha()

forcedinline uint8 PixelARGB::getAlpha ( ) const
noexcept

Referenced by Colour::getAlpha().

◆ getRed()

forcedinline uint8 PixelARGB::getRed ( ) const
noexcept

◆ getGreen()

forcedinline uint8 PixelARGB::getGreen ( ) const
noexcept

◆ getBlue()

forcedinline uint8 PixelARGB::getBlue ( ) const
noexcept

◆ set()

template<class Pixel >
forcedinline void PixelARGB::set ( const Pixel & src)
noexcept

Copies another pixel colour over this one.

This doesn't blend it - this colour is simply replaced by the other one.

◆ setARGB()

void PixelARGB::setARGB ( uint8 a,
uint8 r,
uint8 g,
uint8 b )
noexcept

Sets the pixel's colour from individual components.

◆ blend() [1/2]

template<class Pixel >
forcedinline void PixelARGB::blend ( const Pixel & src)
noexcept

Blends another pixel onto this one.

This takes into account the opacity of the pixel being overlaid, and blends it accordingly.

References clampPixelComponents(), and maskPixelComponents().

◆ blend() [2/2]

template<class Pixel >
forcedinline void PixelARGB::blend ( const Pixel & src,
uint32 extraAlpha )
noexcept

Blends another pixel onto this one, applying an extra multiplier to its opacity.

The opacity of the pixel being overlaid is scaled by the extraAlpha factor before being used, so this can blend semi-transparently from a PixelRGB argument.

References clampPixelComponents(), and maskPixelComponents().

◆ tween()

template<class Pixel >
forcedinline void PixelARGB::tween ( const Pixel & src,
uint32 amount )
noexcept

Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount.

◆ setAlpha()

forcedinline void PixelARGB::setAlpha ( uint8 newAlpha)
noexcept

Replaces the colour's alpha value with another one.

◆ multiplyAlpha() [1/2]

forcedinline void PixelARGB::multiplyAlpha ( int multiplier)
noexcept

Multiplies the colour's alpha value with another one.

◆ multiplyAlpha() [2/2]

forcedinline void PixelARGB::multiplyAlpha ( float multiplier)
noexcept

◆ getUnpremultiplied()

PixelARGB PixelARGB::getUnpremultiplied ( ) const
noexcept

References unpremultiply().

◆ premultiply()

forcedinline void PixelARGB::premultiply ( )
noexcept

Premultiplies the pixel's RGB values by its alpha.

◆ unpremultiply()

forcedinline void PixelARGB::unpremultiply ( )
noexcept

Unpremultiplies the pixel's RGB values.

References jmin().

Referenced by getUnpremultiplied().

◆ desaturate()

forcedinline void PixelARGB::desaturate ( )
noexcept

Member Data Documentation

◆ internal

uint32 PixelARGB::internal

◆ components

Components PixelARGB::components

The documentation for this class was generated from the following file:
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