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TextEditor::LookAndFeelMethods Struct Referenceabstract

This abstract base class is implemented by LookAndFeel classes to provide TextEditor drawing functionality. More...

#include <juce_TextEditor.h>

Inheritance diagram for TextEditor::LookAndFeelMethods:

Public Member Functions

virtual ~LookAndFeelMethods ()=default
 
virtual void fillTextEditorBackground (Graphics &, int width, int height, TextEditor &)=0
 
virtual void drawTextEditorOutline (Graphics &, int width, int height, TextEditor &)=0
 
virtual CaretComponentcreateCaretComponent (Component *keyFocusOwner)=0
 

Detailed Description

This abstract base class is implemented by LookAndFeel classes to provide TextEditor drawing functionality.

Constructor & Destructor Documentation

◆ ~LookAndFeelMethods()

virtual TextEditor::LookAndFeelMethods::~LookAndFeelMethods ( )
virtualdefault

Member Function Documentation

◆ fillTextEditorBackground()

virtual void TextEditor::LookAndFeelMethods::fillTextEditorBackground ( Graphics & ,
int width,
int height,
TextEditor &  )
pure virtual

Implemented in LookAndFeel_V2, and LookAndFeel_V4.

◆ drawTextEditorOutline()

virtual void TextEditor::LookAndFeelMethods::drawTextEditorOutline ( Graphics & ,
int width,
int height,
TextEditor &  )
pure virtual

◆ createCaretComponent()

virtual CaretComponent * TextEditor::LookAndFeelMethods::createCaretComponent ( Component * keyFocusOwner)
pure virtual

Implemented in LookAndFeel_V2.


The documentation for this struct was generated from the following file:
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