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PopupMenu::LookAndFeelMethods Struct Referenceabstract

This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality. More...

#include <juce_PopupMenu.h>

Inheritance diagram for PopupMenu::LookAndFeelMethods:

Public Member Functions

virtual ~LookAndFeelMethods ()=default
 
virtual void drawPopupMenuBackground (Graphics &, int width, int height)
 Fills the background of a popup menu component.
 
virtual void drawPopupMenuBackgroundWithOptions (Graphics &, int width, int height, const Options &)=0
 Fills the background of a popup menu component.
 
virtual void drawPopupMenuItem (Graphics &, const Rectangle< int > &area, bool isSeparator, bool isActive, bool isHighlighted, bool isTicked, bool hasSubMenu, const String &text, const String &shortcutKeyText, const Drawable *icon, const Colour *textColour)
 Draws one of the items in a popup menu.
 
virtual void drawPopupMenuItemWithOptions (Graphics &, const Rectangle< int > &area, bool isHighlighted, const Item &item, const Options &)=0
 Draws one of the items in a popup menu.
 
virtual void drawPopupMenuSectionHeader (Graphics &, const Rectangle< int > &, const String &)
 
virtual void drawPopupMenuSectionHeaderWithOptions (Graphics &, const Rectangle< int > &area, const String &sectionName, const Options &)=0
 
virtual Font getPopupMenuFont ()=0
 Returns the size and style of font to use in popup menus.
 
virtual void drawPopupMenuUpDownArrow (Graphics &, int width, int height, bool isScrollUpArrow)
 
virtual void drawPopupMenuUpDownArrowWithOptions (Graphics &, int width, int height, bool isScrollUpArrow, const Options &)=0
 
virtual void getIdealPopupMenuItemSize (const String &text, bool isSeparator, int standardMenuItemHeight, int &idealWidth, int &idealHeight)
 Finds the best size for an item in a popup menu.
 
virtual void getIdealPopupMenuItemSizeWithOptions (const String &text, bool isSeparator, int standardMenuItemHeight, int &idealWidth, int &idealHeight, const Options &)=0
 Finds the best size for an item in a popup menu.
 
virtual int getMenuWindowFlags ()=0
 
virtual void drawMenuBarBackground (Graphics &, int width, int height, bool isMouseOverBar, MenuBarComponent &)=0
 
virtual int getDefaultMenuBarHeight ()=0
 
virtual int getMenuBarItemWidth (MenuBarComponent &, int itemIndex, const String &itemText)=0
 
virtual Font getMenuBarFont (MenuBarComponent &, int itemIndex, const String &itemText)=0
 
virtual void drawMenuBarItem (Graphics &, int width, int height, int itemIndex, const String &itemText, bool isMouseOverItem, bool isMenuOpen, bool isMouseOverBar, MenuBarComponent &)=0
 
virtual ComponentgetParentComponentForMenuOptions (const Options &options)=0
 
virtual void preparePopupMenuWindow (Component &newWindow)=0
 
virtual bool shouldPopupMenuScaleWithTargetComponent (const Options &options)=0
 Return true if you want your popup menus to scale with the target component's AffineTransform or scale factor.
 
virtual int getPopupMenuBorderSize ()
 
virtual int getPopupMenuBorderSizeWithOptions (const Options &)=0
 
virtual void drawPopupMenuColumnSeparatorWithOptions (Graphics &g, const Rectangle< int > &bounds, const Options &)=0
 Implement this to draw some custom decoration between the columns of the popup menu.
 
virtual int getPopupMenuColumnSeparatorWidthWithOptions (const Options &)=0
 Return the amount of space that should be left between popup menu columns.
 

Detailed Description

This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality.

Constructor & Destructor Documentation

◆ ~LookAndFeelMethods()

virtual PopupMenu::LookAndFeelMethods::~LookAndFeelMethods ( )
virtualdefault

Member Function Documentation

◆ drawPopupMenuBackground()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuBackground ( Graphics & ,
int width,
int height )
virtual

Fills the background of a popup menu component.

Reimplemented in LookAndFeel_V1, LookAndFeel_V2, and LookAndFeel_V3.

◆ drawPopupMenuBackgroundWithOptions()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuBackgroundWithOptions ( Graphics & ,
int width,
int height,
const Options &  )
pure virtual

Fills the background of a popup menu component.

Implemented in LookAndFeel_V2.

◆ drawPopupMenuItem()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuItem ( Graphics & ,
const Rectangle< int > & area,
bool isSeparator,
bool isActive,
bool isHighlighted,
bool isTicked,
bool hasSubMenu,
const String & text,
const String & shortcutKeyText,
const Drawable * icon,
const Colour * textColour )
virtual

Draws one of the items in a popup menu.

Reimplemented in LookAndFeel_V2, and LookAndFeel_V4.

◆ drawPopupMenuItemWithOptions()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuItemWithOptions ( Graphics & ,
const Rectangle< int > & area,
bool isHighlighted,
const Item & item,
const Options &  )
pure virtual

Draws one of the items in a popup menu.

Implemented in LookAndFeel_V2.

◆ drawPopupMenuSectionHeader()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuSectionHeader ( Graphics & ,
const Rectangle< int > & ,
const String &  )
virtual

Reimplemented in LookAndFeel_V2.

◆ drawPopupMenuSectionHeaderWithOptions()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuSectionHeaderWithOptions ( Graphics & ,
const Rectangle< int > & area,
const String & sectionName,
const Options &  )
pure virtual

Implemented in LookAndFeel_V2.

◆ getPopupMenuFont()

virtual Font PopupMenu::LookAndFeelMethods::getPopupMenuFont ( )
pure virtual

Returns the size and style of font to use in popup menus.

Implemented in LookAndFeel_V2.

◆ drawPopupMenuUpDownArrow()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuUpDownArrow ( Graphics & ,
int width,
int height,
bool isScrollUpArrow )
virtual

Reimplemented in LookAndFeel_V2.

◆ drawPopupMenuUpDownArrowWithOptions()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuUpDownArrowWithOptions ( Graphics & ,
int width,
int height,
bool isScrollUpArrow,
const Options &  )
pure virtual

Implemented in LookAndFeel_V2.

◆ getIdealPopupMenuItemSize()

virtual void PopupMenu::LookAndFeelMethods::getIdealPopupMenuItemSize ( const String & text,
bool isSeparator,
int standardMenuItemHeight,
int & idealWidth,
int & idealHeight )
virtual

Finds the best size for an item in a popup menu.

Reimplemented in LookAndFeel_V2, and LookAndFeel_V4.

◆ getIdealPopupMenuItemSizeWithOptions()

virtual void PopupMenu::LookAndFeelMethods::getIdealPopupMenuItemSizeWithOptions ( const String & text,
bool isSeparator,
int standardMenuItemHeight,
int & idealWidth,
int & idealHeight,
const Options &  )
pure virtual

Finds the best size for an item in a popup menu.

Implemented in LookAndFeel_V2.

◆ getMenuWindowFlags()

virtual int PopupMenu::LookAndFeelMethods::getMenuWindowFlags ( )
pure virtual

Implemented in LookAndFeel_V2.

◆ drawMenuBarBackground()

virtual void PopupMenu::LookAndFeelMethods::drawMenuBarBackground ( Graphics & ,
int width,
int height,
bool isMouseOverBar,
MenuBarComponent &  )
pure virtual

◆ getDefaultMenuBarHeight()

virtual int PopupMenu::LookAndFeelMethods::getDefaultMenuBarHeight ( )
pure virtual

Implemented in LookAndFeel_V2.

◆ getMenuBarItemWidth()

virtual int PopupMenu::LookAndFeelMethods::getMenuBarItemWidth ( MenuBarComponent & ,
int itemIndex,
const String & itemText )
pure virtual

Implemented in LookAndFeel_V2.

◆ getMenuBarFont()

virtual Font PopupMenu::LookAndFeelMethods::getMenuBarFont ( MenuBarComponent & ,
int itemIndex,
const String & itemText )
pure virtual

Implemented in LookAndFeel_V2.

◆ drawMenuBarItem()

virtual void PopupMenu::LookAndFeelMethods::drawMenuBarItem ( Graphics & ,
int width,
int height,
int itemIndex,
const String & itemText,
bool isMouseOverItem,
bool isMenuOpen,
bool isMouseOverBar,
MenuBarComponent &  )
pure virtual

Implemented in LookAndFeel_V2, and LookAndFeel_V4.

◆ getParentComponentForMenuOptions()

virtual Component * PopupMenu::LookAndFeelMethods::getParentComponentForMenuOptions ( const Options & options)
pure virtual

Implemented in LookAndFeel_V2.

◆ preparePopupMenuWindow()

virtual void PopupMenu::LookAndFeelMethods::preparePopupMenuWindow ( Component & newWindow)
pure virtual

Implemented in LookAndFeel_V2.

◆ shouldPopupMenuScaleWithTargetComponent()

virtual bool PopupMenu::LookAndFeelMethods::shouldPopupMenuScaleWithTargetComponent ( const Options & options)
pure virtual

Return true if you want your popup menus to scale with the target component's AffineTransform or scale factor.

Implemented in LookAndFeel_V2.

◆ getPopupMenuBorderSize()

virtual int PopupMenu::LookAndFeelMethods::getPopupMenuBorderSize ( )
virtual

Reimplemented in LookAndFeel_V2.

◆ getPopupMenuBorderSizeWithOptions()

virtual int PopupMenu::LookAndFeelMethods::getPopupMenuBorderSizeWithOptions ( const Options & )
pure virtual

Implemented in LookAndFeel_V2.

◆ drawPopupMenuColumnSeparatorWithOptions()

virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuColumnSeparatorWithOptions ( Graphics & g,
const Rectangle< int > & bounds,
const Options &  )
pure virtual

Implement this to draw some custom decoration between the columns of the popup menu.

getPopupMenuColumnSeparatorWidthWithOptions must return a positive value in order to display the separator.

Implemented in LookAndFeel_V2.

◆ getPopupMenuColumnSeparatorWidthWithOptions()

virtual int PopupMenu::LookAndFeelMethods::getPopupMenuColumnSeparatorWidthWithOptions ( const Options & )
pure virtual

Return the amount of space that should be left between popup menu columns.

Implemented in LookAndFeel_V2.


The documentation for this struct was generated from the following file:
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