Represents a connected display device. More...
#include <juce_Displays.h>
Public Attributes | |
bool | isMain |
This will be true if this is the user's main display device. | |
Rectangle< int > | totalArea |
The total area of this display in logical pixels including any OS-dependent objects like the taskbar, menu bar, etc. | |
Rectangle< int > | userArea |
The total area of this display in logical pixels which isn't covered by OS-dependent objects like the taskbar, menu bar, etc. | |
BorderSize< int > | safeAreaInsets |
Represents the area of this display in logical pixels that is not functional for displaying content. | |
BorderSize< int > | keyboardInsets |
Represents the area of this display in logical pixels that is obscured by an onscreen keyboard. | |
Point< int > | topLeftPhysical |
The top-left of this display in physical coordinates. | |
double | scale |
The scale factor of this display. | |
double | dpi |
The DPI of the display. | |
std::optional< double > | verticalFrequencyHz |
The vertical refresh rate of the display if applicable. | |
Represents a connected display device.
bool Displays::Display::isMain |
This will be true if this is the user's main display device.
Rectangle<int> Displays::Display::totalArea |
The total area of this display in logical pixels including any OS-dependent objects like the taskbar, menu bar, etc.
Rectangle<int> Displays::Display::userArea |
The total area of this display in logical pixels which isn't covered by OS-dependent objects like the taskbar, menu bar, etc.
Referenced by StandaloneFilterWindow::StandaloneFilterWindow().
BorderSize<int> Displays::Display::safeAreaInsets |
Represents the area of this display in logical pixels that is not functional for displaying content.
On mobile devices this may be the area covered by display cutouts and notches, where you still want to draw a background but should not position important content.
BorderSize<int> Displays::Display::keyboardInsets |
Represents the area of this display in logical pixels that is obscured by an onscreen keyboard.
This is currently only supported on iOS, and on Android 11+.
This will only return the bounds of the keyboard when it is in 'docked' mode. If the keyboard is floating (e.g. on an iPad using the split keyboard mode), no insets will be reported.
Point<int> Displays::Display::topLeftPhysical |
The top-left of this display in physical coordinates.
double Displays::Display::scale |
The scale factor of this display.
For higher-resolution displays, or displays with a user-defined scale factor set, this may be a value other than 1.0.
This value is used to convert between physical and logical pixels. For example, a Component with size 10x10 will use 20x20 physical pixels on a display with a scale factor of 2.0.
double Displays::Display::dpi |
The DPI of the display.
This is the number of physical pixels per inch. To get the number of logical pixels per inch, divide this by the Display::scale value.
std::optional<double> Displays::Display::verticalFrequencyHz |
The vertical refresh rate of the display if applicable.
Currently this is only used on Linux for display rate repainting.