Classes | |
class | Image |
Holds a fixed-size bitmap. More... | |
class | Image::BitmapData |
Retrieves a section of an image as raw pixel data, so it can be read or written to. More... | |
class | Image::BitmapData::BitmapDataReleaser |
Used internally by custom image types to manage pixel data lifetime. More... | |
class | ImagePixelData |
This is a base class for holding image data in implementation-specific ways. More... | |
struct | ImagePixelData::Listener |
Used to receive callbacks for image data changes. More... | |
class | ImageType |
This base class is for handlers that control a type of image manipulation format, e.g. More... | |
class | SoftwareImageType |
An image storage type which holds the pixels in-memory as a simple block of values. More... | |
class | NativeImageType |
An image storage type which holds the pixels using whatever is the default storage format on the current platform. More... | |
struct | ImageEffects |
Utility functions for applying effects to images. More... | |
class | ImageCache |
A global cache of images that have been loaded from files or memory. More... | |
class | ImageConvolutionKernel |
Represents a filter kernel to use in convoluting an image. More... | |
class | ImageFileFormat |
Base-class for codecs that can read and write image file formats such as PNG, JPEG, etc. More... | |
class | PNGImageFormat |
A subclass of ImageFileFormat for reading and writing PNG files. More... | |
class | JPEGImageFormat |
A subclass of ImageFileFormat for reading and writing JPEG files. More... | |
class | GIFImageFormat |
A subclass of ImageFileFormat for reading GIF files. More... | |
class | ScaledImage |
An image that will be resampled before it is drawn. More... | |