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Classes

class  Image
 Holds a fixed-size bitmap. More...
 
class  Image::BitmapData
 Retrieves a section of an image as raw pixel data, so it can be read or written to. More...
 
class  Image::BitmapData::BitmapDataReleaser
 Used internally by custom image types to manage pixel data lifetime. More...
 
class  ImagePixelData
 This is a base class for holding image data in implementation-specific ways. More...
 
struct  ImagePixelData::Listener
 Used to receive callbacks for image data changes. More...
 
class  ImageType
 This base class is for handlers that control a type of image manipulation format, e.g. More...
 
class  SoftwareImageType
 An image storage type which holds the pixels in-memory as a simple block of values. More...
 
class  NativeImageType
 An image storage type which holds the pixels using whatever is the default storage format on the current platform. More...
 
struct  ImageEffects
 Utility functions for applying effects to images. More...
 
class  ImageCache
 A global cache of images that have been loaded from files or memory. More...
 
class  ImageConvolutionKernel
 Represents a filter kernel to use in convoluting an image. More...
 
class  ImageFileFormat
 Base-class for codecs that can read and write image file formats such as PNG, JPEG, etc. More...
 
class  PNGImageFormat
 A subclass of ImageFileFormat for reading and writing PNG files. More...
 
class  JPEGImageFormat
 A subclass of ImageFileFormat for reading and writing JPEG files. More...
 
class  GIFImageFormat
 A subclass of ImageFileFormat for reading GIF files. More...
 
class  ScaledImage
 An image that will be resampled before it is drawn. More...
 

Detailed Description

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