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Vector3D< Type > Class Template Reference

A three-coordinate vector. More...

#include <juce_Vector3D.h>

Public Member Functions

 Vector3D () noexcept
 
 Vector3D (Type xValue, Type yValue, Type zValue) noexcept
 
 Vector3D (const Vector3D &other) noexcept
 
Vector3Doperator= (Vector3D other) noexcept
 
Vector3Doperator+= (Vector3D other) noexcept
 
Vector3Doperator-= (Vector3D other) noexcept
 
Vector3Doperator*= (Type scaleFactor) noexcept
 
Vector3Doperator/= (Type scaleFactor) noexcept
 
Vector3D operator+ (Vector3D other) const noexcept
 
Vector3D operator- (Vector3D other) const noexcept
 
Vector3D operator* (Type scaleFactor) const noexcept
 
Vector3D operator/ (Type scaleFactor) const noexcept
 
Vector3D operator- () const noexcept
 
Type operator* (Vector3D other) const noexcept
 Returns the dot-product of these two vectors.
 
Vector3D operator^ (Vector3D other) const noexcept
 Returns the cross-product of these two vectors.
 
Type length () const noexcept
 
Type lengthSquared () const noexcept
 
Vector3D normalised () const noexcept
 
bool lengthIsBelowEpsilon () const noexcept
 Returns true if the vector is practically equal to the origin.
 

Static Public Member Functions

static Vector3D xAxis () noexcept
 Returns a vector that lies along the X axis.
 
static Vector3D yAxis () noexcept
 Returns a vector that lies along the Y axis.
 
static Vector3D zAxis () noexcept
 Returns a vector that lies along the Z axis.
 

Public Attributes

Type x
 
Type y
 
Type z
 

Detailed Description

template<typename Type>
class Vector3D< Type >

A three-coordinate vector.

Constructor & Destructor Documentation

◆ Vector3D() [1/3]

template<typename Type >
Vector3D< Type >::Vector3D ( )
noexcept

◆ Vector3D() [2/3]

template<typename Type >
Vector3D< Type >::Vector3D ( Type xValue,
Type yValue,
Type zValue )
noexcept

◆ Vector3D() [3/3]

template<typename Type >
Vector3D< Type >::Vector3D ( const Vector3D< Type > & other)
noexcept

Member Function Documentation

◆ operator=()

template<typename Type >
Vector3D & Vector3D< Type >::operator= ( Vector3D< Type > other)
noexcept

◆ xAxis()

template<typename Type >
static Vector3D Vector3D< Type >::xAxis ( )
staticnoexcept

Returns a vector that lies along the X axis.

◆ yAxis()

template<typename Type >
static Vector3D Vector3D< Type >::yAxis ( )
staticnoexcept

Returns a vector that lies along the Y axis.

◆ zAxis()

template<typename Type >
static Vector3D Vector3D< Type >::zAxis ( )
staticnoexcept

Returns a vector that lies along the Z axis.

◆ operator+=()

template<typename Type >
Vector3D & Vector3D< Type >::operator+= ( Vector3D< Type > other)
noexcept

◆ operator-=()

template<typename Type >
Vector3D & Vector3D< Type >::operator-= ( Vector3D< Type > other)
noexcept

◆ operator*=()

template<typename Type >
Vector3D & Vector3D< Type >::operator*= ( Type scaleFactor)
noexcept

◆ operator/=()

template<typename Type >
Vector3D & Vector3D< Type >::operator/= ( Type scaleFactor)
noexcept

◆ operator+()

template<typename Type >
Vector3D Vector3D< Type >::operator+ ( Vector3D< Type > other) const
noexcept

◆ operator-() [1/2]

template<typename Type >
Vector3D Vector3D< Type >::operator- ( Vector3D< Type > other) const
noexcept

◆ operator*() [1/2]

template<typename Type >
Vector3D Vector3D< Type >::operator* ( Type scaleFactor) const
noexcept

◆ operator/()

template<typename Type >
Vector3D Vector3D< Type >::operator/ ( Type scaleFactor) const
noexcept

◆ operator-() [2/2]

template<typename Type >
Vector3D Vector3D< Type >::operator- ( ) const
noexcept

◆ operator*() [2/2]

template<typename Type >
Type Vector3D< Type >::operator* ( Vector3D< Type > other) const
noexcept

Returns the dot-product of these two vectors.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

◆ operator^()

template<typename Type >
Vector3D Vector3D< Type >::operator^ ( Vector3D< Type > other) const
noexcept

Returns the cross-product of these two vectors.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

◆ length()

template<typename Type >
Type Vector3D< Type >::length ( ) const
noexcept

◆ lengthSquared()

template<typename Type >
Type Vector3D< Type >::lengthSquared ( ) const
noexcept

◆ normalised()

template<typename Type >
Vector3D Vector3D< Type >::normalised ( ) const
noexcept

◆ lengthIsBelowEpsilon()

template<typename Type >
bool Vector3D< Type >::lengthIsBelowEpsilon ( ) const
noexcept

Returns true if the vector is practically equal to the origin.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

Member Data Documentation

◆ x

◆ y

◆ z


The documentation for this class was generated from the following file:
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