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Vector3D< Type > Class Template Reference

A three-coordinate vector. More...

## Public Member Functions

Vector3D () noexcept

Vector3D (Type xValue, Type yValue, Type zValue) noexcept

Vector3D (const Vector3D &other) noexcept

Vector3Doperator= (Vector3D other) noexcept

Vector3Doperator+= (Vector3D other) noexcept

Vector3Doperator-= (Vector3D other) noexcept

Vector3Doperator*= (Type scaleFactor) noexcept

Vector3Doperator/= (Type scaleFactor) noexcept

Vector3D operator+ (Vector3D other) const noexcept

Vector3D operator- (Vector3D other) const noexcept

Vector3D operator* (Type scaleFactor) const noexcept

Vector3D operator/ (Type scaleFactor) const noexcept

Vector3D operator- () const noexcept

Type operator* (Vector3D other) const noexcept
Returns the dot-product of these two vectors.

Vector3D operator^ (Vector3D other) const noexcept
Returns the cross-product of these two vectors.

Type length () const noexcept

Type lengthSquared () const noexcept

Vector3D normalised () const noexcept

bool lengthIsBelowEpsilon () const noexcept
Returns true if the vector is practically equal to the origin.

## Static Public Member Functions

static Vector3D xAxis () noexcept
Returns a vector that lies along the X axis.

static Vector3D yAxis () noexcept
Returns a vector that lies along the Y axis.

static Vector3D zAxis () noexcept
Returns a vector that lies along the Z axis.

Type x

Type y

Type z

## Detailed Description

template<typename Type>
class Vector3D< Type >

A three-coordinate vector.

## ◆ Vector3D() [1/3]

template<typename Type >
 Vector3D< Type >::Vector3D ( )
noexcept

## ◆ Vector3D() [2/3]

template<typename Type >
 Vector3D< Type >::Vector3D ( Type xValue, Type yValue, Type zValue )
noexcept

## ◆ Vector3D() [3/3]

template<typename Type >
 Vector3D< Type >::Vector3D ( const Vector3D< Type > & other )
noexcept

## ◆ operator=()

template<typename Type >
 Vector3D & Vector3D< Type >::operator= ( Vector3D< Type > other )
noexcept

## ◆ xAxis()

template<typename Type >
 static Vector3D Vector3D< Type >::xAxis ( )
staticnoexcept

Returns a vector that lies along the X axis.

## ◆ yAxis()

template<typename Type >
 static Vector3D Vector3D< Type >::yAxis ( )
staticnoexcept

Returns a vector that lies along the Y axis.

## ◆ zAxis()

template<typename Type >
 static Vector3D Vector3D< Type >::zAxis ( )
staticnoexcept

Returns a vector that lies along the Z axis.

## ◆ operator+=()

template<typename Type >
 Vector3D & Vector3D< Type >::operator+= ( Vector3D< Type > other )
noexcept

## ◆ operator-=()

template<typename Type >
 Vector3D & Vector3D< Type >::operator-= ( Vector3D< Type > other )
noexcept

## ◆ operator*=()

template<typename Type >
 Vector3D & Vector3D< Type >::operator*= ( Type scaleFactor )
noexcept

## ◆ operator/=()

template<typename Type >
 Vector3D & Vector3D< Type >::operator/= ( Type scaleFactor )
noexcept

## ◆ operator+()

template<typename Type >
 Vector3D Vector3D< Type >::operator+ ( Vector3D< Type > other ) const
noexcept

## ◆ operator-() [1/2]

template<typename Type >
 Vector3D Vector3D< Type >::operator- ( Vector3D< Type > other ) const
noexcept

## ◆ operator*() [1/2]

template<typename Type >
 Vector3D Vector3D< Type >::operator* ( Type scaleFactor ) const
noexcept

## ◆ operator/()

template<typename Type >
 Vector3D Vector3D< Type >::operator/ ( Type scaleFactor ) const
noexcept

## ◆ operator-() [2/2]

template<typename Type >
 Vector3D Vector3D< Type >::operator- ( ) const
noexcept

## ◆ operator*() [2/2]

template<typename Type >
 Type Vector3D< Type >::operator* ( Vector3D< Type > other ) const
noexcept

Returns the dot-product of these two vectors.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

## ◆ operator^()

template<typename Type >
 Vector3D Vector3D< Type >::operator^ ( Vector3D< Type > other ) const
noexcept

Returns the cross-product of these two vectors.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

## ◆ length()

template<typename Type >
 Type Vector3D< Type >::length ( ) const
noexcept

## ◆ lengthSquared()

template<typename Type >
 Type Vector3D< Type >::lengthSquared ( ) const
noexcept

## ◆ normalised()

template<typename Type >
 Vector3D Vector3D< Type >::normalised ( ) const
noexcept

## ◆ lengthIsBelowEpsilon()

template<typename Type >
 bool Vector3D< Type >::lengthIsBelowEpsilon ( ) const
noexcept

Returns true if the vector is practically equal to the origin.

References Vector3D< Type >::x, Vector3D< Type >::y, and Vector3D< Type >::z.

## ◆ x

template<typename Type >
 Type Vector3D< Type >::x

## ◆ y

template<typename Type >
 Type Vector3D< Type >::y

## ◆ z

template<typename Type >
 Type Vector3D< Type >::z

The documentation for this class was generated from the following file:

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