applyGain(FloatType *samples, int numSamples) noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
applyGain(FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
applyGain(AudioBuffer< FloatType > &buffer, int numSamples) noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
countdown | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | protected |
currentValue | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | protected |
FloatType typedef | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
getCurrentValue() const noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
getNextValue() noexcept | SmoothedValue< FloatType, SmoothingType > | |
getTargetValue() const noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
isSmoothing() const noexcept | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
reset(double sampleRate, double rampLengthInSeconds) noexcept | SmoothedValue< FloatType, SmoothingType > | |
reset(int numSteps) noexcept | SmoothedValue< FloatType, SmoothingType > | |
setCurrentAndTargetValue(FloatType newValue) | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
setTargetValue(FloatType newValue) noexcept | SmoothedValue< FloatType, SmoothingType > | |
skip(int numSamples) noexcept | SmoothedValue< FloatType, SmoothingType > | |
SmoothedValue() noexcept | SmoothedValue< FloatType, SmoothingType > | |
SmoothedValue(FloatType initialValue) noexcept | SmoothedValue< FloatType, SmoothingType > | |
SmoothedValueBase()=default | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | |
target | SmoothedValueBase< SmoothedValue< FloatType, ValueSmoothingTypes::Linear > > | protected |