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Public Types | Public Member Functions | Protected Attributes | List of all members
SmoothedValueBase< SmoothedValueType > Class Template Reference

A base class for the smoothed value classes. More...

#include <juce_SmoothedValue.h>

Inheritance diagram for SmoothedValueBase< SmoothedValueType >:

Public Types

using FloatType = typename FloatTypeHelper<SmoothedValueType>::Type
 

Public Member Functions

 SmoothedValueBase ()=default
 Constructor.
 
bool isSmoothing () const noexcept
 Returns true if the current value is currently being interpolated.
 
FloatType getCurrentValue () const noexcept
 Returns the current value of the ramp.
 
FloatType getTargetValue () const noexcept
 Returns the target value towards which the smoothed value is currently moving.
 
void setCurrentAndTargetValue (FloatType newValue)
 Sets the current value and the target value.
 
void applyGain (FloatType *samples, int numSamples) noexcept
 Applies a smoothed gain to a stream of samples S[i] *= gain.
 
void applyGain (FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexcept
 Computes output as a smoothed gain applied to a stream of samples.
 
void applyGain (AudioBuffer< FloatType > &buffer, int numSamples) noexcept
 Applies a smoothed gain to a buffer.
 

Protected Attributes

FloatType currentValue = 0
 
FloatType target = currentValue
 
int countdown = 0
 

Detailed Description

template<typename SmoothedValueType>
class SmoothedValueBase< SmoothedValueType >

A base class for the smoothed value classes.

This class is used to provide common functionality to the SmoothedValue and dsp::LogRampedValue classes.

Member Typedef Documentation

◆ FloatType

Constructor & Destructor Documentation

◆ SmoothedValueBase()

Constructor.

Member Function Documentation

◆ isSmoothing()

bool SmoothedValueBase< SmoothedValueType >::isSmoothing ( ) const
noexcept

◆ getCurrentValue()

FloatType SmoothedValueBase< SmoothedValueType >::getCurrentValue ( ) const
noexcept

Returns the current value of the ramp.

References SmoothedValueBase< SmoothedValueType >::currentValue.

◆ getTargetValue()

FloatType SmoothedValueBase< SmoothedValueType >::getTargetValue ( ) const
noexcept

Returns the target value towards which the smoothed value is currently moving.

References SmoothedValueBase< SmoothedValueType >::target.

Referenced by dsp::Oscillator< SampleType >::getFrequency().

◆ setCurrentAndTargetValue()

void SmoothedValueBase< SmoothedValueType >::setCurrentAndTargetValue ( FloatType newValue)

◆ applyGain() [1/3]

void SmoothedValueBase< SmoothedValueType >::applyGain ( FloatType * samples,
int numSamples )
noexcept

Applies a smoothed gain to a stream of samples S[i] *= gain.

Parameters
samplesPointer to a raw array of samples
numSamplesLength of array of samples

References SmoothedValueBase< SmoothedValueType >::isSmoothing(), jassert, and SmoothedValueBase< SmoothedValueType >::target.

◆ applyGain() [2/3]

void SmoothedValueBase< SmoothedValueType >::applyGain ( FloatType * samplesOut,
const FloatType * samplesIn,
int numSamples )
noexcept

Computes output as a smoothed gain applied to a stream of samples.

Sout[i] = Sin[i] * gain

Parameters
samplesOutA pointer to a raw array of output samples
samplesInA pointer to a raw array of input samples
numSamplesThe length of the array of samples

References SmoothedValueBase< SmoothedValueType >::isSmoothing(), jassert, and SmoothedValueBase< SmoothedValueType >::target.

◆ applyGain() [3/3]

void SmoothedValueBase< SmoothedValueType >::applyGain ( AudioBuffer< FloatType > & buffer,
int numSamples )
noexcept

Member Data Documentation

◆ currentValue

FloatType SmoothedValueBase< SmoothedValueType >::currentValue = 0
protected

◆ target

◆ countdown

int SmoothedValueBase< SmoothedValueType >::countdown = 0
protected

The documentation for this class was generated from the following file:
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