A parallelogram defined by three RelativePoint positions.
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#include <juce_RelativeParallelogram.h>
A parallelogram defined by three RelativePoint positions.
- See also
- RelativePoint, RelativeCoordinate
◆ RelativeParallelogram() [1/4]
RelativeParallelogram::RelativeParallelogram |
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◆ RelativeParallelogram() [2/4]
RelativeParallelogram::RelativeParallelogram |
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const Rectangle< float > & | simpleRectangle | ) |
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◆ RelativeParallelogram() [3/4]
◆ RelativeParallelogram() [4/4]
RelativeParallelogram::RelativeParallelogram |
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const String & | topLeft, |
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const String & | topRight, |
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const String & | bottomLeft ) |
◆ ~RelativeParallelogram()
RelativeParallelogram::~RelativeParallelogram |
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◆ resolveThreePoints()
◆ resolveFourCorners()
◆ getBounds()
◆ getPath()
◆ resetToPerpendicular()
◆ isDynamic()
bool RelativeParallelogram::isDynamic |
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const |
◆ operator==()
◆ operator!=()
◆ getInternalCoordForPoint()
static Point< float > RelativeParallelogram::getInternalCoordForPoint |
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const Point< float > * | parallelogramCorners, |
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Point< float > | point ) |
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staticnoexcept |
◆ getPointForInternalCoord()
static Point< float > RelativeParallelogram::getPointForInternalCoord |
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const Point< float > * | parallelogramCorners, |
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Point< float > | internalPoint ) |
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staticnoexcept |
◆ getBoundingBox()
static Rectangle< float > RelativeParallelogram::getBoundingBox |
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const Point< float > * | parallelogramCorners | ) |
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staticnoexcept |
◆ topLeft
◆ topRight
◆ bottomLeft
The documentation for this class was generated from the following file: