Loading...
Searching...
No Matches
ModalComponentManager Class Reference

Manages the system's stack of modal components. More...

#include <juce_ModalComponentManager.h>

Inheritance diagram for ModalComponentManager:

Classes

class  Callback
 Receives callbacks when a modal component is dismissed. More...
 
class  Key
 

Public Member Functions

int getNumModalComponents () const
 Returns the number of components currently being shown modally.
 
ComponentgetModalComponent (int index) const
 Returns one of the components being shown modally.
 
bool isModal (const Component *component) const
 Returns true if the specified component is in a modal state.
 
bool isFrontModalComponent (const Component *component) const
 Returns true if the specified component is currently the topmost modal component.
 
void attachCallback (Component *component, Callback *callback)
 Adds a new callback that will be called when the specified modal component is dismissed.
 
void bringModalComponentsToFront (bool topOneShouldGrabFocus=true)
 Brings any modal components to the front.
 
bool cancelAllModalComponents ()
 Calls exitModalState (0) on any components that are currently modal.
 
int runEventLoopForCurrentComponent ()
 Runs the event loop until the currently topmost modal component is dismissed, and returns the exit code for that component.
 
void startModal (Key, Component *, bool autoDelete)
 
void endModal (Key, Component *, int returnValue)
 

Protected Member Functions

 ModalComponentManager ()
 Creates a ModalComponentManager.
 
 ~ModalComponentManager () override
 Destructor.
 
void handleAsyncUpdate () override
 Called back to do whatever your class needs to do.
 

Detailed Description

Manages the system's stack of modal components.

Normally you'll just use the Component methods to invoke modal states in components, and won't have to deal with this class directly, but this is the singleton object that's used internally to manage the stack.

See also
Component::enterModalState, Component::exitModalState, Component::isCurrentlyModal, Component::getCurrentlyModalComponent, Component::isCurrentlyBlockedByAnotherModalComponent

Constructor & Destructor Documentation

◆ ModalComponentManager()

ModalComponentManager::ModalComponentManager ( )
protected

Creates a ModalComponentManager.

You shouldn't ever call the constructor - it's a singleton, so use ModalComponentManager::getInstance()

◆ ~ModalComponentManager()

ModalComponentManager::~ModalComponentManager ( )
overrideprotected

Destructor.

Member Function Documentation

◆ getNumModalComponents()

int ModalComponentManager::getNumModalComponents ( ) const

Returns the number of components currently being shown modally.

See also
getModalComponent

◆ getModalComponent()

Component * ModalComponentManager::getModalComponent ( int index) const

Returns one of the components being shown modally.

An index of 0 is the most recently-shown, topmost component.

◆ isModal()

bool ModalComponentManager::isModal ( const Component * component) const

Returns true if the specified component is in a modal state.

◆ isFrontModalComponent()

bool ModalComponentManager::isFrontModalComponent ( const Component * component) const

Returns true if the specified component is currently the topmost modal component.

◆ attachCallback()

void ModalComponentManager::attachCallback ( Component * component,
Callback * callback )

Adds a new callback that will be called when the specified modal component is dismissed.

If the component is modal, then when it is dismissed, either by being hidden, or by calling Component::exitModalState(), then the Callback::modalStateFinished() method will be called.

Each component can have any number of callbacks associated with it, and this one is added to that list.

The object that is passed in will be deleted by the manager when it's no longer needed. If the given component is not currently modal, the callback object is deleted immediately and no action is taken.

◆ bringModalComponentsToFront()

void ModalComponentManager::bringModalComponentsToFront ( bool topOneShouldGrabFocus = true)

Brings any modal components to the front.

◆ cancelAllModalComponents()

bool ModalComponentManager::cancelAllModalComponents ( )

Calls exitModalState (0) on any components that are currently modal.

Returns
true if any components were modal; false if nothing needed cancelling

◆ runEventLoopForCurrentComponent()

int ModalComponentManager::runEventLoopForCurrentComponent ( )

Runs the event loop until the currently topmost modal component is dismissed, and returns the exit code for that component.

◆ startModal()

void ModalComponentManager::startModal ( Key ,
Component * ,
bool autoDelete )

◆ endModal()

void ModalComponentManager::endModal ( Key ,
Component * ,
int returnValue )

◆ handleAsyncUpdate()

void ModalComponentManager::handleAsyncUpdate ( )
overrideprotectedvirtual

Called back to do whatever your class needs to do.

This method is called by the message thread at the next convenient time after the triggerAsyncUpdate() method has been called.

Implements AsyncUpdater.


The documentation for this class was generated from the following file:
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram