Loading...
Searching...
No Matches
ChildProcessManager Class Referencefinal

Manages a set of ChildProcesses and periodically checks their return value. More...

#include <juce_ChildProcessManager.h>

Inheritance diagram for ChildProcessManager:

Public Member Functions

template<typename... Args>
std::shared_ptr< ChildProcesscreateAndStartManagedChildProcess (Args &&... args)
 Creates a new ChildProcess and starts it with the provided arguments.
 
auto addChildProcessExitedListener (std::function< void(ChildProcess *)> listener)
 Registers a callback function that is called for every ChildProcess that terminated.
 
auto hasRunningProcess () const
 Returns true if the ChildProcessManager contains any running ChildProcesses that it's monitoring.
 

Detailed Description

Manages a set of ChildProcesses and periodically checks their return value.

Upon completion it calls listeners added with addChildProcessExitedListener().

This class is mostly aimed for usage on Linux, where terminated child processes are only cleaned up if their return code is read after termination. In order to ensure this one needs to call ChildProcess::isFinished() until it returns false or ChildProcess::waitForProcessToFinish() until it returns true.

This class will keep querying the return code on a Timer thread until the process terminates. This can be handy if one wants to start and stop multiple ChildProcesses on Linux that could take a long time to complete.

Since this class uses a Timer to check subprocess status, it's generally only safe to access the returned ChildProcesses from the message thread.

See also
ChildProcessManagerSingleton

Member Function Documentation

◆ createAndStartManagedChildProcess()

template<typename... Args>
std::shared_ptr< ChildProcess > ChildProcessManager::createAndStartManagedChildProcess ( Args &&... args)

Creates a new ChildProcess and starts it with the provided arguments.

The arguments are the same as the overloads to ChildProcess::start().

The manager will keep the returned ChildProcess object alive until it terminates and its return value has been queried. Calling ChildProcess::kill() on the returned object will eventually cause its removal from the ChildProcessManager after it terminates.

◆ addChildProcessExitedListener()

auto ChildProcessManager::addChildProcessExitedListener ( std::function< void(ChildProcess *)> listener)

Registers a callback function that is called for every ChildProcess that terminated.

This registration is deleted when the returned ErasedScopedGuard is deleted.

◆ hasRunningProcess()

auto ChildProcessManager::hasRunningProcess ( ) const

Returns true if the ChildProcessManager contains any running ChildProcesses that it's monitoring.


The documentation for this class was generated from the following file:
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram