Subclasses of AudioFormat are used to read and write different audio file formats. More...
#include <juce_AudioFormat.h>
Public Member Functions | |
virtual | ~AudioFormat () |
Destructor. | |
const String & | getFormatName () const |
Returns the name of this format. | |
virtual StringArray | getFileExtensions () const |
Returns all the file extensions that might apply to a file of this format. | |
virtual bool | canHandleFile (const File &fileToTest) |
Returns true if this the given file can be read by this format. | |
virtual Array< int > | getPossibleSampleRates ()=0 |
Returns a set of sample rates that the format can read and write. | |
virtual Array< int > | getPossibleBitDepths ()=0 |
Returns a set of bit depths that the format can read and write. | |
virtual bool | canDoStereo ()=0 |
Returns true if the format can do 2-channel audio. | |
virtual bool | canDoMono ()=0 |
Returns true if the format can do 1-channel audio. | |
virtual bool | isCompressed () |
Returns true if the format uses compressed data. | |
virtual bool | isChannelLayoutSupported (const AudioChannelSet &channelSet) |
Returns true if the channel layout is supported by this format. | |
virtual StringArray | getQualityOptions () |
Returns a list of different qualities that can be used when writing. | |
virtual AudioFormatReader * | createReaderFor (InputStream *sourceStream, bool deleteStreamIfOpeningFails)=0 |
Tries to create an object that can read from a stream containing audio data in this format. | |
virtual MemoryMappedAudioFormatReader * | createMemoryMappedReader (const File &file) |
Attempts to create a MemoryMappedAudioFormatReader, if possible for this format. | |
virtual MemoryMappedAudioFormatReader * | createMemoryMappedReader (FileInputStream *fin) |
virtual AudioFormatWriter * | createWriterFor (OutputStream *streamToWriteTo, double sampleRateToUse, unsigned int numberOfChannels, int bitsPerSample, const StringPairArray &metadataValues, int qualityOptionIndex)=0 |
Tries to create an object that can write to a stream with this audio format. | |
virtual AudioFormatWriter * | createWriterFor (OutputStream *streamToWriteTo, double sampleRateToUse, const AudioChannelSet &channelLayout, int bitsPerSample, const StringPairArray &metadataValues, int qualityOptionIndex) |
Tries to create an object that can write to a stream with this audio format. | |
Protected Member Functions | |
AudioFormat (String formatName, StringArray fileExtensions) | |
Creates an AudioFormat object. | |
AudioFormat (StringRef formatName, StringRef fileExtensions) | |
Creates an AudioFormat object. | |
Subclasses of AudioFormat are used to read and write different audio file formats.
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virtual |
Destructor.
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protected |
Creates an AudioFormat object.
formatName | this sets the value that will be returned by getFormatName() |
fileExtensions | an array of file extensions - these will be returned by getFileExtensions() |
Creates an AudioFormat object.
formatName | this sets the value that will be returned by getFormatName() |
fileExtensions | a whitespace-separated list of file extensions - these will be returned by getFileExtensions() |
const String & AudioFormat::getFormatName | ( | ) | const |
Returns the name of this format.
e.g. "WAV file" or "AIFF file"
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virtual |
Returns all the file extensions that might apply to a file of this format.
The first item will be the one that's preferred when creating a new file. So for a wav file this might just return ".wav"; for an AIFF file it might return two items, ".aif" and ".aiff"
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virtual |
Returns true if this the given file can be read by this format.
Subclasses shouldn't do too much work here, just check the extension or file type. The base class implementation just checks the file's extension against one of the ones that was registered in the constructor.
Reimplemented in AiffAudioFormat, and LAMEEncoderAudioFormat.
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pure virtual |
Returns a set of sample rates that the format can read and write.
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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pure virtual |
Returns a set of bit depths that the format can read and write.
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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pure virtual |
Returns true if the format can do 2-channel audio.
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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pure virtual |
Returns true if the format can do 1-channel audio.
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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virtual |
Returns true if the format uses compressed data.
Reimplemented in FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, and WindowsMediaAudioFormat.
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virtual |
Returns true if the channel layout is supported by this format.
Reimplemented in WavAudioFormat.
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virtual |
Returns a list of different qualities that can be used when writing.
Non-compressed formats will just return an empty array, but for something like Ogg-Vorbis or MP3, it might return a list of bit-rates, etc.
When calling createWriterFor(), an index from this array is passed in to tell the format which option is required.
Reimplemented in FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, and OggVorbisAudioFormat.
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pure virtual |
Tries to create an object that can read from a stream containing audio data in this format.
The reader object that is returned can be used to read from the stream, and should then be deleted by the caller.
sourceStream | the stream to read from - the AudioFormatReader object that is returned will delete this stream when it no longer needs it. |
deleteStreamIfOpeningFails | if no reader can be created, this determines whether this method should delete the stream object that was passed-in. (If a valid reader is returned, it will always be in charge of deleting the stream, so this parameter is ignored) |
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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virtual |
Attempts to create a MemoryMappedAudioFormatReader, if possible for this format.
If the format does not support this, the method will return nullptr;
Reimplemented in AiffAudioFormat, and WavAudioFormat.
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virtual |
Reimplemented in AiffAudioFormat, and WavAudioFormat.
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pure virtual |
Tries to create an object that can write to a stream with this audio format.
The writer object that is returned can be used to write to the stream, and should then be deleted by the caller.
If the stream can't be created for some reason (e.g. the parameters passed in here aren't suitable), this will return nullptr.
streamToWriteTo | the stream that the data will go to - this will be deleted by the AudioFormatWriter object when it's no longer needed. If no AudioFormatWriter can be created by this method, the stream will NOT be deleted, so that the caller can re-use it to try to open a different format, etc |
sampleRateToUse | the sample rate for the file, which must be one of the ones returned by getPossibleSampleRates() |
numberOfChannels | the number of channels |
bitsPerSample | the bits per sample to use - this must be one of the values returned by getPossibleBitDepths() |
metadataValues | a set of metadata values that the writer should try to write to the stream. Exactly what these are depends on the format, and the subclass doesn't actually have to do anything with them if it doesn't want to. Have a look at the specific format implementation classes to see possible values that can be used |
qualityOptionIndex | the index of one of compression qualities returned by the getQualityOptions() method. If there aren't any quality options for this format, just pass 0 in this parameter, as it'll be ignored |
Implemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.
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virtual |
Tries to create an object that can write to a stream with this audio format.
The writer object that is returned can be used to write to the stream, and should then be deleted by the caller.
If the stream can't be created for some reason (e.g. the parameters passed in here aren't suitable), this will return nullptr.
streamToWriteTo | the stream that the data will go to - this will be deleted by the AudioFormatWriter object when it's no longer needed. If no AudioFormatWriter can be created by this method, the stream will NOT be deleted, so that the caller can re-use it to try to open a different format, etc |
sampleRateToUse | the sample rate for the file, which must be one of the ones returned by getPossibleSampleRates() |
channelLayout | the channel layout for the file. Use isChannelLayoutSupported to check if the writer supports this layout. |
bitsPerSample | the bits per sample to use - this must be one of the values returned by getPossibleBitDepths() |
metadataValues | a set of metadata values that the writer should try to write to the stream. Exactly what these are depends on the format, and the subclass doesn't actually have to do anything with them if it doesn't want to. Have a look at the specific format implementation classes to see possible values that can be used |
qualityOptionIndex | the index of one of compression qualities returned by the getQualityOptions() method. If there aren't any quality options for this format, just pass 0 in this parameter, as it'll be ignored |
Reimplemented in AiffAudioFormat, CoreAudioFormat, FlacAudioFormat, LAMEEncoderAudioFormat, MP3AudioFormat, OggVorbisAudioFormat, WavAudioFormat, and WindowsMediaAudioFormat.