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AppleRemoteDevice Class Referenceabstract

Receives events from an Apple IR remote control device (Only available in OSX!). More...

#include <juce_AppleRemote.h>

Public Types

enum  ButtonType {
  menuButton = 0 , playButton , plusButton , minusButton ,
  rightButton , leftButton , rightButton_Long , leftButton_Long ,
  menuButton_Long , playButtonSleepMode , switched
}
 The set of buttons that may be pressed. More...
 

Public Member Functions

 AppleRemoteDevice ()
 
virtual ~AppleRemoteDevice ()
 
virtual void buttonPressed (ButtonType buttonId, bool isDown)=0
 Override this method to receive the callback about a button press.
 
bool start (bool inExclusiveMode)
 Starts the device running and responding to events.
 
void stop ()
 Stops the device running.
 
bool isActive () const
 Returns true if the device has been started successfully.
 
int getRemoteId () const
 Returns the ID number of the remote, if it has sent one.
 
void handleCallbackInternal ()
 

Detailed Description

Receives events from an Apple IR remote control device (Only available in OSX!).

To use it, just create a subclass of this class, implementing the buttonPressed() callback, then call start() and stop() to start or stop receiving events.

Member Enumeration Documentation

◆ ButtonType

The set of buttons that may be pressed.

See also
buttonPressed
Enumerator
menuButton 

The menu button (if it's held for a short time).

playButton 

The play button.

plusButton 

The plus or volume-up button.

minusButton 

The minus or volume-down button.

rightButton 

The right button (if it's held for a short time).

leftButton 

The left button (if it's held for a short time).

rightButton_Long 

The right button (if it's held for a long time).

leftButton_Long 

The menu button (if it's held for a long time).

menuButton_Long 

The menu button (if it's held for a long time).

playButtonSleepMode 
switched 

Constructor & Destructor Documentation

◆ AppleRemoteDevice()

AppleRemoteDevice::AppleRemoteDevice ( )

◆ ~AppleRemoteDevice()

virtual AppleRemoteDevice::~AppleRemoteDevice ( )
virtual

Member Function Documentation

◆ buttonPressed()

virtual void AppleRemoteDevice::buttonPressed ( ButtonType buttonId,
bool isDown )
pure virtual

Override this method to receive the callback about a button press.

The callback will happen on the application's message thread.

Some buttons trigger matching up and down events, in which the isDown parameter will be true and then false. Others only send a single event when the button is pressed.

◆ start()

bool AppleRemoteDevice::start ( bool inExclusiveMode)

Starts the device running and responding to events.

Returns true if it managed to open the device.

Parameters
inExclusiveModeif true, the remote will be grabbed exclusively for this app, and will not be available to any other part of the system. If false, it will be shared with other apps.
See also
stop

◆ stop()

void AppleRemoteDevice::stop ( )

Stops the device running.

See also
start

◆ isActive()

bool AppleRemoteDevice::isActive ( ) const

Returns true if the device has been started successfully.

◆ getRemoteId()

int AppleRemoteDevice::getRemoteId ( ) const

Returns the ID number of the remote, if it has sent one.

◆ handleCallbackInternal()

void AppleRemoteDevice::handleCallbackInternal ( )

The documentation for this class was generated from the following file:
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