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SmoothedValueBase< SmoothedValueType > Class Template Reference

A base class for the smoothed value classes. More...

Public Types

using FloatType = typename FloatTypeHelper<SmoothedValueType>::Type
 

Public Member Functions

 SmoothedValueBase ()=default
 Constructor.
 
bool isSmoothing () const noexcept
 Returns true if the current value is currently being interpolated.
 
FloatType getCurrentValue () const noexcept
 Returns the current value of the ramp.
 
FloatType getTargetValue () const noexcept
 Returns the target value towards which the smoothed value is currently moving.
 
void setCurrentAndTargetValue (FloatType newValue)
 Sets the current value and the target value.
 
void applyGain (FloatType *samples, int numSamples) noexcept
 Applies a smoothed gain to a stream of samples S[i] *= gain.
 
void applyGain (FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexcept
 Computes output as a smoothed gain applied to a stream of samples.
 
void applyGain (AudioBuffer< FloatType > &buffer, int numSamples) noexcept
 Applies a smoothed gain to a buffer.
 

Protected Attributes

FloatType currentValue = 0
 
FloatType target = currentValue
 
int countdown = 0
 

Detailed Description

template<typename SmoothedValueType>
class SmoothedValueBase< SmoothedValueType >

A base class for the smoothed value classes.

This class is used to provide common functionality to the SmoothedValue and dsp::LogRampedValue classes.

Member Typedef Documentation

◆ FloatType

template<typename SmoothedValueType>
using SmoothedValueBase< SmoothedValueType >::FloatType = typename FloatTypeHelper<SmoothedValueType>::Type

Constructor & Destructor Documentation

◆ SmoothedValueBase()

template<typename SmoothedValueType>
SmoothedValueBase< SmoothedValueType >::SmoothedValueBase ( )
default

Constructor.

Member Function Documentation

◆ isSmoothing()

template<typename SmoothedValueType>
bool SmoothedValueBase< SmoothedValueType >::isSmoothing ( ) const
noexcept

Returns true if the current value is currently being interpolated.

References countdown.

Referenced by applyGain(), applyGain(), and applyGain().

◆ getCurrentValue()

template<typename SmoothedValueType>
FloatType SmoothedValueBase< SmoothedValueType >::getCurrentValue ( ) const
noexcept

Returns the current value of the ramp.

References currentValue.

◆ getTargetValue()

template<typename SmoothedValueType>
FloatType SmoothedValueBase< SmoothedValueType >::getTargetValue ( ) const
noexcept

Returns the target value towards which the smoothed value is currently moving.

References target.

◆ setCurrentAndTargetValue()

template<typename SmoothedValueType>
void SmoothedValueBase< SmoothedValueType >::setCurrentAndTargetValue ( FloatType newValue)

Sets the current value and the target value.

Parameters
newValuethe new value to take

References countdown, currentValue, and target.

◆ applyGain() [1/3]

template<typename SmoothedValueType>
void SmoothedValueBase< SmoothedValueType >::applyGain ( FloatType * samples,
int numSamples )
noexcept

Applies a smoothed gain to a stream of samples S[i] *= gain.

Parameters
samplesPointer to a raw array of samples
numSamplesLength of array of samples

References isSmoothing(), jassert, and target.

◆ applyGain() [2/3]

template<typename SmoothedValueType>
void SmoothedValueBase< SmoothedValueType >::applyGain ( FloatType * samplesOut,
const FloatType * samplesIn,
int numSamples )
noexcept

Computes output as a smoothed gain applied to a stream of samples.

Sout[i] = Sin[i] * gain

Parameters
samplesOutA pointer to a raw array of output samples
samplesInA pointer to a raw array of input samples
numSamplesThe length of the array of samples

References isSmoothing(), jassert, and target.

◆ applyGain() [3/3]

template<typename SmoothedValueType>
void SmoothedValueBase< SmoothedValueType >::applyGain ( AudioBuffer< FloatType > & buffer,
int numSamples )
noexcept

Applies a smoothed gain to a buffer.

References isSmoothing(), jassert, and target.

Member Data Documentation

◆ currentValue

template<typename SmoothedValueType>
FloatType SmoothedValueBase< SmoothedValueType >::currentValue = 0
protected

◆ target

template<typename SmoothedValueType>
FloatType SmoothedValueBase< SmoothedValueType >::target = currentValue
protected

◆ countdown

template<typename SmoothedValueType>
int SmoothedValueBase< SmoothedValueType >::countdown = 0
protected
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