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SmoothedValue< FloatType, SmoothingType > Member List

This is the complete list of members for SmoothedValue< FloatType, SmoothingType >, including all inherited members.

applyGain(FloatType *samples, int numSamples) noexceptSmoothedValueBase< SmoothedValueType >
applyGain(FloatType *samplesOut, const FloatType *samplesIn, int numSamples) noexceptSmoothedValueBase< SmoothedValueType >
applyGain(AudioBuffer< FloatType > &buffer, int numSamples) noexceptSmoothedValueBase< SmoothedValueType >
countdownSmoothedValueBase< SmoothedValueType >protected
currentValueSmoothedValueBase< SmoothedValueType >protected
FloatType typedefSmoothedValueBase< SmoothedValueType >
getCurrentValue() const noexceptSmoothedValueBase< SmoothedValueType >
getNextValue() noexceptSmoothedValue< FloatType, SmoothingType >
getTargetValue() const noexceptSmoothedValueBase< SmoothedValueType >
isSmoothing() const noexceptSmoothedValueBase< SmoothedValueType >
reset(double sampleRate, double rampLengthInSeconds) noexceptSmoothedValue< FloatType, SmoothingType >
reset(int numSteps) noexceptSmoothedValue< FloatType, SmoothingType >
setCurrentAndTargetValue(FloatType newValue)SmoothedValueBase< SmoothedValueType >
setTargetValue(FloatType newValue) noexceptSmoothedValue< FloatType, SmoothingType >
skip(int numSamples) noexceptSmoothedValue< FloatType, SmoothingType >
SmoothedValue() noexceptSmoothedValue< FloatType, SmoothingType >
SmoothedValue(FloatType initialValue) noexceptSmoothedValue< FloatType, SmoothingType >
SmoothedValueBase()=defaultSmoothedValueBase< SmoothedValueType >
targetSmoothedValueBase< SmoothedValueType >protected
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