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Reverb::Parameters Struct Reference

Holds the parameters being used by a Reverb object. More...

#include <juce_Reverb.h>

Public Attributes

float roomSize = 0.5f
 Room size, 0 to 1.0, where 1.0 is big, 0 is small.
 
float damping = 0.5f
 Damping, 0 to 1.0, where 0 is not damped, 1.0 is fully damped.
 
float wetLevel = 0.33f
 Wet level, 0 to 1.0.
 
float dryLevel = 0.4f
 Dry level, 0 to 1.0.
 
float width = 1.0f
 Reverb width, 0 to 1.0, where 1.0 is very wide.
 
float freezeMode = 0.0f
 Freeze mode - values < 0.5 are "normal" mode, values > 0.5 put the reverb into a continuous feedback loop.
 

Detailed Description

Holds the parameters being used by a Reverb object.

Member Data Documentation

◆ roomSize

float Reverb::Parameters::roomSize = 0.5f

Room size, 0 to 1.0, where 1.0 is big, 0 is small.

◆ damping

float Reverb::Parameters::damping = 0.5f

Damping, 0 to 1.0, where 0 is not damped, 1.0 is fully damped.

◆ wetLevel

float Reverb::Parameters::wetLevel = 0.33f

Wet level, 0 to 1.0.

Referenced by Reverb::setParameters().

◆ dryLevel

float Reverb::Parameters::dryLevel = 0.4f

Dry level, 0 to 1.0.

Referenced by Reverb::setParameters().

◆ width

float Reverb::Parameters::width = 1.0f

Reverb width, 0 to 1.0, where 1.0 is very wide.

Referenced by Reverb::setParameters().

◆ freezeMode

float Reverb::Parameters::freezeMode = 0.0f

Freeze mode - values < 0.5 are "normal" mode, values > 0.5 put the reverb into a continuous feedback loop.

Referenced by Reverb::setParameters().


The documentation for this struct was generated from the following file:
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