Contains status information about a mouse wheel event. More...
#include <juce_MouseEvent.h>
Public Attributes | |
float | deltaX |
The amount that the wheel has been moved in the X axis. | |
float | deltaY |
The amount that the wheel has been moved in the Y axis. | |
bool | isReversed |
Indicates whether the user has reversed the direction of the wheel. | |
bool | isSmooth |
If true, then the wheel has continuous, un-stepped motion. | |
bool | isInertial |
If true, then this event is part of the inertial momentum phase that follows the wheel being released. | |
Contains status information about a mouse wheel event.
float MouseWheelDetails::deltaX |
The amount that the wheel has been moved in the X axis.
If isReversed is true, then a negative deltaX means that the wheel has been pushed physically to the left. If isReversed is false, then a negative deltaX means that the wheel has been pushed physically to the right.
float MouseWheelDetails::deltaY |
The amount that the wheel has been moved in the Y axis.
If isReversed is true, then a negative deltaY means that the wheel has been pushed physically upwards. If isReversed is false, then a negative deltaY means that the wheel has been pushed physically downwards.
bool MouseWheelDetails::isReversed |
Indicates whether the user has reversed the direction of the wheel.
See deltaX and deltaY for an explanation of the effects of this value.
bool MouseWheelDetails::isSmooth |
If true, then the wheel has continuous, un-stepped motion.
bool MouseWheelDetails::isInertial |
If true, then this event is part of the inertial momentum phase that follows the wheel being released.