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MidiDeviceInfo Struct Reference

This struct contains information about a MIDI input or output device. More...

#include <juce_MidiDevices.h>

Public Member Functions

 MidiDeviceInfo ()=default
 
 MidiDeviceInfo (const String &deviceName, const String &deviceIdentifier)
 
auto tie () const
 
bool operator== (const MidiDeviceInfo &other) const noexcept
 
bool operator!= (const MidiDeviceInfo &other) const noexcept
 

Public Attributes

String name
 The name of this device.
 
String identifier
 The identifier for this device.
 

Detailed Description

This struct contains information about a MIDI input or output device.

You can get one of these structs by calling the static getAvailableDevices() or getDefaultDevice() methods of MidiInput and MidiOutput or by calling getDeviceInfo() on an instance of these classes. Devices can be opened by passing the identifier to the openDevice() method.

Constructor & Destructor Documentation

◆ MidiDeviceInfo() [1/2]

MidiDeviceInfo::MidiDeviceInfo ( )
default

◆ MidiDeviceInfo() [2/2]

MidiDeviceInfo::MidiDeviceInfo ( const String & deviceName,
const String & deviceIdentifier )

Member Function Documentation

◆ tie()

auto MidiDeviceInfo::tie ( ) const

References identifier, and name.

Referenced by operator!=(), and operator==().

◆ operator==()

bool MidiDeviceInfo::operator== ( const MidiDeviceInfo & other) const
noexcept

References tie().

◆ operator!=()

bool MidiDeviceInfo::operator!= ( const MidiDeviceInfo & other) const
noexcept

References tie().

Member Data Documentation

◆ name

String MidiDeviceInfo::name

The name of this device.

This will be provided by the OS unless the device has been created with the createNewDevice() method.

Note that the name is not guaranteed to be unique and two devices with the same name will be indistinguishable. If you want to address a specific device it is better to use the identifier.

Referenced by tie().

◆ identifier

String MidiDeviceInfo::identifier

The identifier for this device.

This will be provided by the OS and it's format will differ on different systems e.g. on macOS it will be a number whereas on Windows it will be a long alphanumeric string.

Referenced by tie().


The documentation for this struct was generated from the following file:
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