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AudioProcessor::BusesProperties Struct Reference

Structure used for AudioProcessor Callbacks. More...

#include <juce_AudioProcessor.h>

Public Member Functions

void addBus (bool isInput, const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true)
 
BusesProperties withInput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const
 
BusesProperties withOutput (const String &name, const AudioChannelSet &defaultLayout, bool isActivatedByDefault=true) const
 

Public Attributes

Array< BusPropertiesinputLayouts
 The layouts of the input buses.
 
Array< BusPropertiesoutputLayouts
 The layouts of the output buses.
 

Detailed Description

Structure used for AudioProcessor Callbacks.

Member Function Documentation

◆ addBus()

void AudioProcessor::BusesProperties::addBus ( bool isInput,
const String & name,
const AudioChannelSet & defaultLayout,
bool isActivatedByDefault = true )

◆ withInput()

BusesProperties AudioProcessor::BusesProperties::withInput ( const String & name,
const AudioChannelSet & defaultLayout,
bool isActivatedByDefault = true ) const
nodiscard

◆ withOutput()

BusesProperties AudioProcessor::BusesProperties::withOutput ( const String & name,
const AudioChannelSet & defaultLayout,
bool isActivatedByDefault = true ) const
nodiscard

Member Data Documentation

◆ inputLayouts

Array<BusProperties> AudioProcessor::BusesProperties::inputLayouts

The layouts of the input buses.

◆ outputLayouts

Array<BusProperties> AudioProcessor::BusesProperties::outputLayouts

The layouts of the output buses.


The documentation for this struct was generated from the following file:
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