This is the complete list of members for BufferingAudioSource, including all inherited members.
AudioSource()=default | AudioSource | protected |
BufferingAudioSource(PositionableAudioSource *source, TimeSliceThread &backgroundThread, bool deleteSourceWhenDeleted, int numberOfSamplesToBuffer, int numberOfChannels=2, bool prefillBufferOnPrepareToPlay=true) | BufferingAudioSource | |
getNextAudioBlock(const AudioSourceChannelInfo &) override | BufferingAudioSource | virtual |
getNextReadPosition() const override | BufferingAudioSource | virtual |
getTotalLength() const override | BufferingAudioSource | virtual |
isLooping() const override | BufferingAudioSource | virtual |
PositionableAudioSource()=default | PositionableAudioSource | protected |
prepareToPlay(int samplesPerBlockExpected, double sampleRate) override | BufferingAudioSource | virtual |
releaseResources() override | BufferingAudioSource | virtual |
setLooping(bool shouldLoop) | PositionableAudioSource | virtual |
setNextReadPosition(int64 newPosition) override | BufferingAudioSource | virtual |
waitForNextAudioBlockReady(const AudioSourceChannelInfo &info, uint32 timeout) | BufferingAudioSource | |
~AudioSource()=default | AudioSource | virtual |
~BufferingAudioSource() override | BufferingAudioSource | |
~PositionableAudioSource() override=default | PositionableAudioSource |