An abstract interface which represents a UI element that supports a text interface.
More...
|
virtual | ~AccessibilityTextInterface ()=default |
| Destructor.
|
|
virtual bool | isDisplayingProtectedText () const =0 |
| Returns true if the text being displayed is protected and should not be exposed to the user, for example a password entry field.
|
|
virtual bool | isReadOnly () const =0 |
| Returns true if the text being displayed is read-only or false if editable.
|
|
virtual int | getTotalNumCharacters () const =0 |
| Returns the total number of characters in the text element.
|
|
virtual Range< int > | getSelection () const =0 |
| Returns the range of characters that are currently selected, or an empty range if nothing is selected.
|
|
virtual void | setSelection (Range< int > newRange)=0 |
| Selects a section of the text.
|
|
virtual int | getTextInsertionOffset () const =0 |
| Gets the current text insertion position, if supported.
|
|
virtual String | getText (Range< int > range) const =0 |
| Returns a section of text.
|
|
String | getAllText () const |
| Returns the full text.
|
|
virtual void | setText (const String &newText)=0 |
| Replaces the text with a new string.
|
|
virtual RectangleList< int > | getTextBounds (Range< int > textRange) const =0 |
| Returns the bounding box in screen coordinates for a range of text.
|
|
virtual int | getOffsetAtPoint (Point< int > point) const =0 |
| Returns the index of the character at a given position in screen coordinates.
|
|
An abstract interface which represents a UI element that supports a text interface.
A UI element can use this interface to provide extended textual information which cannot be conveyed using just the title, description, and help text properties of AccessibilityHandler. This is typically for text that an accessibility client might want to read line-by-line, or provide text selection and input for.