An interface to allow an AudioProcessor to implement extended VST3-specific functionality. More...
Public Member Functions | |
virtual | ~VST3ClientExtensions ()=default |
virtual int32_t | queryIEditController (const Steinberg::TUID, void **obj) |
This function may be used by implementations of queryInterface() in the VST3's implementation of IEditController to return additional supported interfaces. | |
virtual int32_t | queryIAudioProcessor (const Steinberg::TUID, void **obj) |
This function may be used by implementations of queryInterface() in the VST3's implementation of IAudioProcessor to return additional supported interfaces. | |
virtual void | setIComponentHandler (Steinberg::FUnknown *) |
This may be called by the VST3 wrapper when the host sets an IComponentHandler for the plugin to use. | |
virtual void | setIHostApplication (Steinberg::FUnknown *) |
This may be called shortly after the AudioProcessor is constructed with the current IHostApplication. | |
virtual bool | getPluginHasMainInput () const |
This function will be called to check whether the first input bus should be designated as "kMain" or "kAux". | |
virtual std::map< uint32_t, String > | getCompatibleParameterIds (const VST3Interface::Id &compatibleClass) const |
This function should return a map of VST3 parameter IDs and the JUCE parameters they map to. | |
Static Public Member Functions | |
static uint32_t | convertJuceParameterId (const String ¶meterId, bool studioOneCompatible=true) |
Returns the VST3 compatible parameter ID reported for a given JUCE parameter. | |
An interface to allow an AudioProcessor to implement extended VST3-specific functionality.
To use this class, create an object that inherits from it, implement the methods, then return a pointer to the object in your AudioProcessor::getVST3ClientExtensions() method.
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This function may be used by implementations of queryInterface() in the VST3's implementation of IEditController to return additional supported interfaces.
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This function may be used by implementations of queryInterface() in the VST3's implementation of IAudioProcessor to return additional supported interfaces.
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This may be called by the VST3 wrapper when the host sets an IComponentHandler for the plugin to use.
You should not make any assumptions about how and when this will be called - this function may not be called at all!
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This may be called shortly after the AudioProcessor is constructed with the current IHostApplication.
You should not make any assumptions about how and when this will be called - this function may not be called at all!
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This function will be called to check whether the first input bus should be designated as "kMain" or "kAux".
Return true if the first bus should be kMain, or false if the bus should be kAux.
All other input buses will always be designated kAux.
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This function should return a map of VST3 parameter IDs and the JUCE parameters they map to.
This information is used to implement the IRemapParamID interface. Hosts can use this to preserve automation data when a session was saved using a compatible plugin that has different parameter IDs.
Not all hosts will take this information into account. Therefore, parameter IDs should be maintained between plugin versions. For JUCE plugins migrating from VST2 to VST3 the best method for achieving this is enabling JUCE_FORCE_LEGACY_PARAM_IDS. However, if a plugin has already been released without enabling this flag, this method offers an alternative approach that won't cause any further compatibility issues.
The key in the map is an integer which may represent a VST3 parameter identifier (Vst::ParamID) or VST2 parameter index. You should include a map entry for every parameter ID in the compatible plugin. For VST2 or JUCE plugins these IDs can be determined in the following ways.
The value in the map is the JUCE parameter ID for the parameter to map to, or an empty string to indicate that there is no parameter to map to. If a parameter doesn't inherit from HostedAudioProcessorParameter its ID will be the parameter index as a string, for example "1". Otherwise, always use the actual parameter ID (even if JUCE_FORCE_LEGACY_PARAM_IDS is enabled).
In the unlikely event that two plugins share the same plugin ID, and both have a different parameters that share the same parameter ID, it may be possible to determine which version of the plugin is being loaded during setStateInformation(). This method will always be called after setStateInformation(), so that the map with the correct mapping can be provided when queried.
Below is an example of how you might implement this function for a JUCE VST3 plugin where JUCE_VST3_CAN_REPLACE_VST2 is enabled, but JUCE_FORCE_LEGACY_PARAM_IDS is disabled.
compatibleClass | A plugin identifier, either for the current plugin or one listed in JUCE_VST3_COMPATIBLE_CLASSES. This parameter allows the implementation to return a different parameter map for each compatible class. Use VST3Interface::jucePluginId() and VST3Interface::vst2PluginId() to determine the class IDs used by JUCE plugins. When JUCE_VST3_CAN_REPLACE_VST2 is set, the ID denoting the VST2 version of the plugin will match the ID of the VST3 that replaces it. In this case, assuming there are no collisions between the VST2 parameter indices and the VST3 ParamIDs you should only include the VST2 mappings in the returned map. In the unlikely event of a collision you should inspect the state that was most recently passed to setStateInformation() to determine whether the host is loading a VST2 state that requires parameter remapping. If you determine that no remapping is necessary, you can indicate this by returning an empty map. |
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Returns the VST3 compatible parameter ID reported for a given JUCE parameter.
Internally JUCE will use this method to determine the Vst::ParamID for a HostedAudioProcessorParameter, unless JUCE_FORCE_LEGACY_PARAM_IDS is enabled, in which case it will use the parameter index.