A lowest-common-denominator implementation of LowLevelGraphicsContext that does all its rendering in memory.
User code is not supposed to create instances of this class directly - do all your rendering via the Graphics class instead.
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| | LowLevelGraphicsSoftwareRenderer (const Image &imageToRenderOnto) |
| | Creates a context to render into an image.
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| | LowLevelGraphicsSoftwareRenderer (const Image &imageToRenderOnto, Point< int > origin, const RectangleList< int > &initialClip) |
| | Creates a context to render into a clipped subsection of an image.
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| | ~LowLevelGraphicsSoftwareRenderer () override |
| | Destructor.
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| std::unique_ptr< ImageType > | getPreferredImageTypeForTemporaryImages () const override |
| | Returns the optimal ImageType for creating temporary images in this GraphicsContext.
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| bool | isVectorDevice () const override |
| | Returns true if this device is vector-based, e.g.
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| Rectangle< int > | getClipBounds () const override |
| bool | isClipEmpty () const override |
| void | setOrigin (Point< int > o) override |
| | Moves the origin to a new position.
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| void | addTransform (const AffineTransform &t) override |
| float | getPhysicalPixelScaleFactor () const override |
| bool | clipRegionIntersects (const Rectangle< int > &r) override |
| bool | clipToRectangle (const Rectangle< int > &r) override |
| bool | clipToRectangleList (const RectangleList< int > &r) override |
| void | excludeClipRectangle (const Rectangle< int > &r) override |
| void | clipToPath (const Path &path, const AffineTransform &t) override |
| void | clipToImageAlpha (const Image &im, const AffineTransform &t) override |
| void | saveState () override |
| void | restoreState () override |
| void | beginTransparencyLayer (float opacity) override |
| void | endTransparencyLayer () override |
| void | setFill (const FillType &fillType) override |
| void | setOpacity (float newOpacity) override |
| void | setInterpolationQuality (Graphics::ResamplingQuality quality) override |
| void | fillRect (const Rectangle< int > &r, bool replace) override |
| void | fillRect (const Rectangle< float > &r) override |
| void | fillRectList (const RectangleList< float > &list) override |
| void | fillPath (const Path &path, const AffineTransform &t) override |
| void | drawImage (const Image &im, const AffineTransform &t) override |
| void | drawLine (const Line< float > &line) override |
| void | setFont (const Font &newFont) override |
| const Font & | getFont () override |
| uint64_t | getFrameId () const override |
| | Returns an integer that uniquely identifies the current frame.
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| void | drawGlyphs (Span< const uint16_t > glyphs, Span< const Point< float > > positions, const AffineTransform &t) override |
| | Uses the current font to draw the provided glyph numbers.
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| virtual | ~LowLevelGraphicsContext ()=default |
| virtual void | fillAll () |
| virtual void | drawRect (const Rectangle< float > &rect, float lineThickness) |
| virtual void | strokePath (const Path &path, const PathStrokeType &strokeType, const AffineTransform &transform) |
| virtual void | drawLineWithThickness (const Line< float > &line, float lineThickness) |
| virtual void | drawRoundedRectangle (const Rectangle< float > &r, float cornerSize, float lineThickness) |
| virtual void | fillRoundedRectangle (const Rectangle< float > &r, float cornerSize) |
| virtual void | drawEllipse (const Rectangle< float > &area, float lineThickness) |
| virtual void | fillEllipse (const Rectangle< float > &area) |
| std::unique_ptr< ImageType > juce::LowLevelGraphicsSoftwareRenderer::getPreferredImageTypeForTemporaryImages |
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const |
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inlineoverridevirtual |
Returns the optimal ImageType for creating temporary images in this GraphicsContext.
While this typically matches the GraphicsContext's native ImageType, certain scenarios may benefit from using a different format for temporary operations (e.g., for performance, memory efficiency, or specific rendering requirements).
- Returns
- A unique_ptr to the recommended ImageType instance for temporary images
Implements juce::LowLevelGraphicsContext.