A collection of simple vector operations on arrays of floating point numbers, accelerated with SIMD instructions where possible and providing all methods from FloatVectorOperationsBase.
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#include <juce_FloatVectorOperations.h>
Inherits detail::NameForwarder< FloatVectorOperationsBase< float, int >, FloatVectorOperationsBase< float, size_t >, FloatVectorOperationsBase< double, int >, FloatVectorOperationsBase< double, size_t > >.
A collection of simple vector operations on arrays of floating point numbers, accelerated with SIMD instructions where possible and providing all methods from FloatVectorOperationsBase.
- See also
- FloatVectorOperationsBase
◆ convertFixedToFloat() [1/2]
static void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat |
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float * | dest, |
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const int * | src, |
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float | multiplier, |
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int | num ) |
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staticnoexcept |
◆ convertFixedToFloat() [2/2]
static void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat |
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float * | dest, |
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const int * | src, |
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float | multiplier, |
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size_t | num ) |
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staticnoexcept |
◆ enableFlushToZeroMode()
static void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode |
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bool | shouldEnable | ) |
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staticnoexcept |
This method enables or disables the SSE/NEON flush-to-zero mode.
◆ disableDenormalisedNumberSupport()
static void JUCE_CALLTYPE FloatVectorOperations::disableDenormalisedNumberSupport |
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bool | shouldDisable = true | ) |
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staticnoexcept |
On Intel CPUs, this method enables the SSE flush-to-zero and denormalised-are-zero modes.
This effectively sets the DAZ and FZ bits of the MXCSR register. On arm CPUs this will enable flush to zero mode. It's a convenient thing to call before audio processing code where you really want to avoid denormalisation performance hits.
◆ areDenormalsDisabled()
static bool JUCE_CALLTYPE FloatVectorOperations::areDenormalsDisabled |
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staticnoexcept |
This method returns true if denormals are currently disabled.
The documentation for this class was generated from the following file: