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AudioProcessor::BusesLayout Struct Reference

Represents the bus layout state of a plug-in. More...

#include <juce_AudioProcessor.h>

Public Member Functions

auto & getBuses (bool isInput) const
 
auto & getBuses (bool isInput)
 
int getNumChannels (bool isInput, int busIndex) const noexcept
 Get the number of channels of a particular bus.
 
AudioChannelSetgetChannelSet (bool isInput, int busIndex) noexcept
 Get the channel set of a particular bus.
 
AudioChannelSet getChannelSet (bool isInput, int busIndex) const noexcept
 Get the channel set of a particular bus.
 
AudioChannelSet getMainInputChannelSet () const noexcept
 Get the input channel layout on the main bus.
 
AudioChannelSet getMainOutputChannelSet () const noexcept
 Get the output channel layout on the main bus.
 
int getMainInputChannels () const noexcept
 Get the number of input channels on the main bus.
 
int getMainOutputChannels () const noexcept
 Get the number of output channels on the main bus.
 
bool operator== (const BusesLayout &other) const noexcept
 
bool operator!= (const BusesLayout &other) const noexcept
 

Public Attributes

Array< AudioChannelSetinputBuses
 An array containing the list of input buses that this processor supports.
 
Array< AudioChannelSetoutputBuses
 An array containing the list of output buses that this processor supports.
 

Detailed Description

Represents the bus layout state of a plug-in.

Member Function Documentation

◆ getBuses() [1/2]

auto & AudioProcessor::BusesLayout::getBuses ( bool isInput) const

References getBuses().

Referenced by getBuses().

◆ getBuses() [2/2]

auto & AudioProcessor::BusesLayout::getBuses ( bool isInput)

References getBuses().

Referenced by getBuses().

◆ getNumChannels()

int AudioProcessor::BusesLayout::getNumChannels ( bool isInput,
int busIndex ) const
noexcept

Get the number of channels of a particular bus.

References isPositiveAndBelow().

◆ getChannelSet() [1/2]

AudioChannelSet & AudioProcessor::BusesLayout::getChannelSet ( bool isInput,
int busIndex )
noexcept

Get the channel set of a particular bus.

◆ getChannelSet() [2/2]

AudioChannelSet AudioProcessor::BusesLayout::getChannelSet ( bool isInput,
int busIndex ) const
noexcept

Get the channel set of a particular bus.

◆ getMainInputChannelSet()

AudioChannelSet AudioProcessor::BusesLayout::getMainInputChannelSet ( ) const
noexcept

Get the input channel layout on the main bus.

◆ getMainOutputChannelSet()

AudioChannelSet AudioProcessor::BusesLayout::getMainOutputChannelSet ( ) const
noexcept

Get the output channel layout on the main bus.

◆ getMainInputChannels()

int AudioProcessor::BusesLayout::getMainInputChannels ( ) const
noexcept

Get the number of input channels on the main bus.

◆ getMainOutputChannels()

int AudioProcessor::BusesLayout::getMainOutputChannels ( ) const
noexcept

Get the number of output channels on the main bus.

◆ operator==()

bool AudioProcessor::BusesLayout::operator== ( const BusesLayout & other) const
noexcept

◆ operator!=()

bool AudioProcessor::BusesLayout::operator!= ( const BusesLayout & other) const
noexcept

Member Data Documentation

◆ inputBuses

Array<AudioChannelSet> AudioProcessor::BusesLayout::inputBuses

An array containing the list of input buses that this processor supports.

◆ outputBuses

Array<AudioChannelSet> AudioProcessor::BusesLayout::outputBuses

An array containing the list of output buses that this processor supports.


The documentation for this struct was generated from the following file:
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