Classes | |
| class | juce::Image |
| Holds a fixed-size bitmap. More... | |
| class | juce::Image::BitmapData |
| Retrieves a section of an image as raw pixel data, so it can be read or written to. More... | |
| class | juce::Image::BitmapData::BitmapDataReleaser |
| Used internally by custom image types to manage pixel data lifetime. More... | |
| class | juce::ImagePixelDataBackupExtensions |
| The methods on this interface allow clients of ImagePixelData to query and control the automatic-backup process from graphics memory to main memory, if this mechanism is relevant and supported. More... | |
| class | juce::ImagePixelData |
| This is a base class for holding image data in implementation-specific ways. More... | |
| struct | juce::ImagePixelData::Listener |
| Used to receive callbacks for image data changes. More... | |
| class | juce::ImageType |
| This base class is for handlers that control a type of image manipulation format, e.g. More... | |
| class | juce::SoftwareImageType |
| An image storage type which holds the pixels in-memory as a simple block of values. More... | |
| class | juce::NativeImageType |
| An image storage type which holds the pixels using whatever is the default storage format on the current platform. More... | |
Namespaces | |
| namespace | juce |